Destin fuck mu life (NPK) Zephyrion hauls his entire formation to their feet. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> Zephyrion leaves east. You follow Zephyrion east. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ³ ³ †Œ† ’Œ³ ³ †Œ† ’Œ³ ³ †Œ† ’Œ³ ³ †Œ† ’Œ³ ³ †Œ†’’’’’’’Œ’’Œ³ ³ †êŒŒŒŒŒŒŒŒŒŒŒŒ³ ³ †††’’’’Œ’’’’’’³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄ´Before a Giant CaveÃÄÄÙ The mountain range closes in to the south and west to create an alcove. The stones in the mountainside are extremely smooth and glossy, a result that could not have occurred naturally. To the east, a giant cave stands carved out of the mountainside. The magnitude of the cave is awe-inspiring. The size of the cave warrants taking a moment to pause and speculate about what creatures might live within it. Thick tangles of vines and cobwebs hang over the mouth of the cave, making it difficult to see farther inside. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Obvious exits: North - A Mountain Pass East - Darkness... [MH][CH]<879/879hp 1389/1389m 606/610mv 100br -r> [MH][CH]<879/879hp 1389/1389m 606/610mv 100br -r> y You follow Zephyrion east. ENTER CHAOTIC PlayerKill Area (Loot Limit: Unlimited, Level Loss Chance 40%)? (y/n)> WARNING! You HAVE ENTERED a CHAOTIC PLAYER KILLING area (Loot limit: Unlimited)! ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒêŒŒŒŒŒŒŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Entrance to a Giant Cave The dark stone walls of the immense cavern are jagged and harsh, its ceiling lost in the shadows high above. The floor is an unforgiving collection of rocks and pebbles that lie unevenly on the ground. Thick tangles of vines and cobwebs hang over the mouth of the cave entrance. The vines block light from entering the chamber, casting shadows everywhere. The darkness of the cave suits the ambience. The cavern has a quality that is intangible, yet unmistakable: the area exudes evil. The cave goes deeper to the east and exits to the west. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. Obvious exits: East - Darkness... West - Before a Giant Cave [MH][CH]<879/879hp 1389/1389m 605/610mv 100br -r> Zephyrion focuses and remains still...scanning the area... [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> Zephyrion focuses and remains still...scanning the area... [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> You follow Zephyrion east. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒŒŒŒêŒŒŒŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄ´A Giant CaveÃÄÄÄÄÄÄÙ The cave is shrouded in darkness, as the only available light comes from the entrance to the west. The cave is naturally enormous, but the dark walls, along with extensive shadows, give the illusion that the cave is infinite in size and depth. The size of the cavern causes each sound to be amplified, sending booming echoes throughout. Strange, indistinguishable sounds come from somewhere hidden in the shadows, but the darkness and echoes make it impossible to trace them to an exact source. The cave continues to the east, while the safety of the entrance is to the west. To the south, there is a small crevice that is barely noticeable in the darkness. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. A wemic is growling at you ferociously. You sense a hidden life form in the room. Obvious exits: East - Darkness... South - Darkness... West - Darkness... [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> You follow Zephyrion east. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒŒŒŒŒŒŒêŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄ´A Giant CaveÃÄÄÄÄÄÄÙ Little light is able to penetrate this deep into the cave. The dark stone walls of the cavern are lost in the blackness, creating an overwhelming sense of oblivion. The only reprieve from the darkness is the tiny glow of the red and white specks that seem to hover in the air to the north. Strange noises echo loudly across the vast expanse of the cavern. In the center of the cave lies a large skeleton. The beast is unrecognizable, but from the size of the bony claws, long snout, and sharp teeth, it does not appear to be a beast that would be preyed upon easily. A closer examination reveals that the cavern is littered with old bones and skeletons. One thing is painfully clear: this would not be a nice place to die. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. A firenewt is hissing at you. You sense a hidden life form in the room. A firenewt is hissing at you. Obvious exits: North - Darkness... East - Darkness... West - Darkness... [MH][CH]<879/879hp 1389/1389m 598/610mv 75br -r> Destin i used fuckin held (CPK) You follow Zephyrion east. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒê’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Turn in the Giant Cave The cave is surrounded by a darkness so complete it is suffocating. The floor is uneven and seems to shift with each step. The floor is composed of layers upon layers of bones and skeletons. The skeletons are of all shapes and sizes, ranging from small animals to giant beasts. In the center of the cavern sits a mountain of bones and skulls. The spectacle is clearly designed as a warning to intimidate intruders. The jagged stone walls curve to the north and west. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. Obvious exits: North - Darkness... West - Darkness... [MH][CH]<879/879hp 1389/1389m 592/610mv 63br -r> [MH][CH]<879/879hp 1389/1389m 592/610mv 63br -r> Destin im useless (CPK) [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> Zephyrion has changed the formation leader to Destin. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> cn Thou must be confused. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ÀÄ´Before the Great DoorÃÄÙ The dark stone walls of the cave have been sanded down and smoothed into a perfect, crescent-shaped cavern. The height of the cave is immense, standing at least a hundred feet high and forty feet wide. Several torches adorn the walls, shedding some light into the otherwise dark cavern. Several powerful-looking glyphs have been drawn into the walls. They depict the use of fire and omnipotent wizards to bring death to pitiful victims. The floor is soaked with a large puddle of a viscous red liquid that could only be blood. No other signs of battle are apparent. The area seems to close in to the north and open up to the south. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. Obvious exits: North - The Great Door South - A Turn in the Giant Cave [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ÀÄ´Before the Great DoorÃÄÙ The dark stone walls of the cave have been sanded down and smoothed into a perfect, crescent-shaped cavern. The height of the cave is immense, standing at least a hundred feet high and forty feet wide. Several torches adorn the walls, shedding some light into the otherwise dark cavern. Several powerful-looking glyphs have been drawn into the walls. They depict the use of fire and omnipotent wizards to bring death to pitiful victims. The floor is soaked with a large puddle of a viscous red liquid that could only be blood. No other signs of battle are apparent. The area seems to close in to the north and open up to the south. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ÀÄ´Before the Great DoorÃÄÙ The dark stone walls of the cave have been sanded down and smoothed into a perfect, crescent-shaped cavern. The height of the cave is immense, standing at least a hundred feet high and forty feet wide. Several torches adorn the walls, shedding some light into the otherwise dark cavern. Several powerful-looking glyphs have been drawn into the walls. They depict the use of fire and omnipotent wizards to bring death to pitiful victims. The floor is soaked with a large puddle of a viscous red liquid that could only be blood. No other signs of battle are apparent. The area seems to close in to the north and open up to the south. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> s s ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒê’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Turn in the Giant Cave The cave is surrounded by a darkness so complete it is suffocating. The floor is uneven and seems to shift with each step. The floor is composed of layers upon layers of bones and skeletons. The skeletons are of all shapes and sizes, ranging from small animals to giant beasts. In the center of the cavern sits a mountain of bones and skulls. The spectacle is clearly designed as a warning to intimidate intruders. The jagged stone walls curve to the north and west. You sense a hidden life form in the room. You sense a hidden life form in the room. Obvious exits: North - Before the Great Door West - Darkness... [MH][CH]<879/879hp 1389/1389m 598/610mv 100br -r> Alas, you cannot go that way... [MH][CH]<879/879hp 1389/1389m 598/610mv 100br -r> w w ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒŒŒŒŒŒŒêŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄ´A Giant CaveÃÄÄÄÄÄÄÙ Little light is able to penetrate this deep into the cave. The dark stone walls of the cavern are lost in the blackness, creating an overwhelming sense of oblivion. The only reprieve from the darkness is the tiny glow of the red and white specks that seem to hover in the air to the north. Strange noises echo loudly across the vast expanse of the cavern. In the center of the cave lies a large skeleton. The beast is unrecognizable, but from the size of the bony claws, long snout, and sharp teeth, it does not appear to be a beast that would be preyed upon easily. A closer examination reveals that the cavern is littered with old bones and skeletons. One thing is painfully clear: this would not be a nice place to die. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. A firenewt is hissing at you. You sense a hidden life form in the room. A firenewt is hissing at you. Obvious exits: North - Darkness... East - A Turn in the Giant Cave West - Darkness... [MH][CH]<879/879hp 1389/1389m 604/610mv 90br -r> af ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒŒŒŒêŒŒŒŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄ´A Giant CaveÃÄÄÄÄÄÄÙ The cave is shrouded in darkness, as the only available light comes from the entrance to the west. The cave is naturally enormous, but the dark walls, along with extensive shadows, give the illusion that the cave is infinite in size and depth. The size of the cavern causes each sound to be amplified, sending booming echoes throughout. Strange, indistinguishable sounds come from somewhere hidden in the shadows, but the darkness and echoes make it impossible to trace them to an exact source. The cave continues to the east, while the safety of the entrance is to the west. To the south, there is a small crevice that is barely noticeable in the darkness. A firenewt is hissing at you. A wemic is growling at you ferociously. You sense a hidden life form in the room. Obvious exits: East - A Giant Cave South - Darkness... West - Darkness... [MH][CH]<879/879hp 1389/1389m 598/610mv 65br -r> Spell Affects: You are affected by: Invisibility : Duration - 23 ticks, ARMOR by -40 points Iceshield : Duration - 3 ticks Manashield : Duration - 1 tick Infravision : Duration - 56 ticks Stone Skin : Duration - 25 ticks, ARMOR by -60 points Shield : Duration - 33 ticks, ARMOR by -20 points Bless : Duration - 31 ticks, SAVING_SPELL by -1 points Bless : Duration - 31 ticks, HITROLL by 5 points Armor : Duration - 18 ticks, ARMOR by -30 points Phantasmal Images : Duration - 1 ticks, 3 images Strength : Duration - 2 ticks, STR by 6 points Sense Life : Duration - 125 ticks Detect Invisibility : Duration - 125 ticks [MH][CH]<879/879hp 1389/1389m 598/610mv 65br -r> e ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ† ’Œ’ ³ ³ †Œ†’’’’’’’Œ’’Œ’ ³ ³ †ŒŒŒŒŒŒŒŒŒêŒŒŒ’ ³ ³ †††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄ´A Giant CaveÃÄÄÄÄÄÄÙ Little light is able to penetrate this deep into the cave. The dark stone walls of the cavern are lost in the blackness, creating an overwhelming sense of oblivion. The only reprieve from the darkness is the tiny glow of the red and white specks that seem to hover in the air to the north. Strange noises echo loudly across the vast expanse of the cavern. In the center of the cave lies a large skeleton. The beast is unrecognizable, but from the size of the bony claws, long snout, and sharp teeth, it does not appear to be a beast that would be preyed upon easily. A closer examination reveals that the cavern is littered with old bones and skeletons. One thing is painfully clear: this would not be a nice place to die. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. A firenewt is hissing at you. You sense a hidden life form in the room. A firenewt is hissing at you. Obvious exits: North - Darkness... East - Darkness... West - A Giant Cave [MH][CH]<879/879hp 1389/1389m 592/610mv 68br -r> e n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒê’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Turn in the Giant Cave The cave is surrounded by a darkness so complete it is suffocating. The floor is uneven and seems to shift with each step. The floor is composed of layers upon layers of bones and skeletons. The skeletons are of all shapes and sizes, ranging from small animals to giant beasts. In the center of the cavern sits a mountain of bones and skulls. The spectacle is clearly designed as a warning to intimidate intruders. The jagged stone walls curve to the north and west. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. Obvious exits: North - Darkness... West - A Giant Cave [MH][CH]<879/879hp 1389/1389m 586/610mv 61br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ÀÄ´Before the Great DoorÃÄÙ The dark stone walls of the cave have been sanded down and smoothed into a perfect, crescent-shaped cavern. The height of the cave is immense, standing at least a hundred feet high and forty feet wide. Several torches adorn the walls, shedding some light into the otherwise dark cavern. Several powerful-looking glyphs have been drawn into the walls. They depict the use of fire and omnipotent wizards to bring death to pitiful victims. The floor is soaked with a large puddle of a viscous red liquid that could only be blood. No other signs of battle are apparent. The area seems to close in to the north and open up to the south. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. Obvious exits: North - The Great Door South - A Turn in the Giant Cave [MH][CH]<879/879hp 1389/1389m 580/610mv 36br -r> You pant loudly, breathing hard. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ³††’’’’Œ’’’’’’’ ³ ³ ³ ³ ³ ÀÄ´Before the Great DoorÃÄÙ The dark stone walls of the cave have been sanded down and smoothed into a perfect, crescent-shaped cavern. The height of the cave is immense, standing at least a hundred feet high and forty feet wide. Several torches adorn the walls, shedding some light into the otherwise dark cavern. Several powerful-looking glyphs have been drawn into the walls. They depict the use of fire and omnipotent wizards to bring death to pitiful victims. The floor is soaked with a large puddle of a viscous red liquid that could only be blood. No other signs of battle are apparent. The area seems to close in to the north and open up to the south. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. You sense a hidden life form in the room. You sense a hidden life form in the room. You sense a hidden life form in the room. [MH][CH]<879/879hp 1389/1389m 580/610mv 49br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³†† ³ ³Œ† ³ ³Œ† ³ ³Œ† ’Í’ ³ ³Œ† ’ê’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ† ’Œ’ ³ ³Œ†’’’’’’’Œ’’Œ’ ³ ³ŒŒŒŒŒŒŒŒŒŒŒŒŒ’ ³ ÀÄÄÄÄ´The Great DoorÃÄÄÄÄÄÙ Built right into the wall of the mountain cavern looms a great iron door. The giant door is more than thirty feet high and ten feet wide. The frame of the door is ornately engraved with icons depicting power, prosperity, and faith. Several large torches line the walls, casting light into the eerie cavern. The door appears to have withstood many an attack, as the iron has been marked with numerous scratches, burns, and dents. The floor of the cavern is stained red from all the blood that has been spilled here. Strangely, there do not appear to be any mechanical devices attached to this enormous door to help open and close it, only a small keyhole. The only other exit is a cavern to the south. Obvious exits: North - [Closed] South - Before the Great Door [MH][CH]<879/879hp 1389/1389m 598/610mv 75br -r> n The door seems to be closed. Zephyrion opens the door. [MH][CH]<879/879hp 1389/1389m 598/610mv 88br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Entrance to the Fire Giants' Keep The keep has been constructed inside the actual mountainside. The construction must have been a monumental undertaking, considering the size and breadth of the keep. The entryway is massive, standing almost a hundred feet tall and fifty feet wide. The black stone of the mountains must at one time have been smoothly cut and polished. Now the stone walls are dusty and have lost their luster. Several candelabras line the walls, providing a generous amount of light to the room. The floor lies in ruins, as the once-lavish carpets have been reduced to threads, and the wooden planks beneath have been badly burned and warped. The keep is unusually warm, and the air smells heavy with smoke. The hallway continues to the north, while the doorway is to the south. Obvious exits: North - Darkness... South - The Great Door [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> Sidius chants the magical phrase, 'Vas Sanct Grav' [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> clsoe door Thou must be confused. [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ³ ’Œ’ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Entrance to the Fire Giants' Keep The keep has been constructed inside the actual mountainside. The construction must have been a monumental undertaking, considering the size and breadth of the keep. The entryway is massive, standing almost a hundred feet tall and fifty feet wide. The black stone of the mountains must at one time have been smoothly cut and polished. Now the stone walls are dusty and have lost their luster. Several candelabras line the walls, providing a generous amount of light to the room. The floor lies in ruins, as the once-lavish carpets have been reduced to threads, and the wooden planks beneath have been badly burned and warped. The keep is unusually warm, and the air smells heavy with smoke. The hallway continues to the north, while the doorway is to the south. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> close door Ok. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºÍº ³ ³ ³ ³ ³ ÀÄ´The Fire Giants' KeepÃÄÙ The once-majestic keep has seen better days. Tapestries hanging on the wall are burnt and tattered. The magnificent carpets and flooring have become soiled and shredded. Golden candelabras have turned green and are covered with layers of ash and dust. The candelabras are empty, and if not for a strange glow originating from down the hallway, there would be no light at all. It is difficult to imagine how such a well-built and luxurious fortress could fall into such ruin. Clearly it would take an immense power to overthrow such a stronghold as this. A fire giant is standing here. Obvious exits: North - The Fire Giants' Keep South - The Entrance to the Fire Giants' Keep [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> Destin i cant even use super (CPK) gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºÍº ³ ³ ³ ³ ³ ÀÄ´The Fire Giants' KeepÃÄÙ The once-majestic keep has seen better days. Tapestries hanging on the wall are burnt and tattered. The magnificent carpets and flooring have become soiled and shredded. Golden candelabras have turned green and are covered with layers of ash and dust. The candelabras are empty, and if not for a strange glow originating from down the hallway, there would be no light at all. It is difficult to imagine how such a well-built and luxurious fortress could fall into such ruin. Clearly it would take an immense power to overthrow such a stronghold as this. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A fire giant is standing here. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> af Spell Affects: You are affected by: Invisibility : Duration - 23 ticks, ARMOR by -40 points Iceshield : Duration - 3 ticks Manashield : Duration - 1 tick Infravision : Duration - 56 ticks Stone Skin : Duration - 25 ticks, ARMOR by -60 points Shield : Duration - 33 ticks, ARMOR by -20 points Bless : Duration - 31 ticks, SAVING_SPELL by -1 points Bless : Duration - 31 ticks, HITROLL by 5 points Armor : Duration - 18 ticks, ARMOR by -30 points Phantasmal Images : Duration - 1 ticks, 3 images Strength : Duration - 2 ticks, STR by 6 points Sense Life : Duration - 125 ticks Detect Invisibility : Duration - 125 ticks [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> The fire giant has arrived. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒêŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The great keep lies in ruin. The decor appears to have suffered from a horrible fire, as the walls, floors, and all the luxurious ornamentation lie wasted. Silver and gray ashes cover the floor and gently float in the air. The steam rising off the stone walls is indicative of the sweltering heat here. The candelabras hanging on the walls are empty, and if not for a strange glow emanating down the hallway, the room would be cast in darkness. Smaller hallways branch off to the east and west, while the main passage through the keep travels to the north and south. A fire giant is standing here. A fire giant guard watches you closely. Obvious exits: North - Darkness... East - A Guarded Hallway - East Wing South - The Fire Giants' Keep West - Darkness... [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> c man zephy *toss it here* [1080hp 133m] You chant out the arcane words and are drained of 7 mana. Your magical energy expands and hardens into a crackling blue shield which surrounds you. [MH][CH]<879/879hp 1382/1389m 604/610mv 100br -r> xeyr chats to everybody, ': just stay in cpk 731|1678|LPK' c s You chant out the arcane words and are drained of 75 mana. Your ice shield melts in place. A glowing white aura surrounds your body. [MH][CH]<879/879hp 1307/1389m 604/610mv 100br -r> n n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The keep has been built inside the heart of the mountainside. The black stone walls are well-cut and exquisitely crafted. The keep has seen better days, as fire and battle seem to have destroyed most of the luxurious belongings and fine decorative pieces. The battles could not have occurred too long ago, as the stench of smoke and the heat of fires can be felt throughout the corridors. Despite the poor state of repairs, the keep has still maintained a sense of grandeur throughout the massive ceilings and wide hallways. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1314/1389m 604/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ÀÄ´The Fire Giants' KeepÃÄÙ This part of the hall is massive, standing almost a hundred feet tall and fifty feet wide. The grandeur of the keep is both awe-inspiring and fearsome, for the great fortress has been laid to waste by a force that must surely have been among the most powerful in history. Silver and gray ashes cover what remains of the floorboards, which are warped and burnt to cinders. Tapestries and other ornate decorations have been reduced to dust. The hallway is uncomfortably warm, and the air is thick with smoke and ash. Steam rising off the wall indicates that whatever destroyed the fortress happened recently, as the hallways have not yet had time to cool from the fires. A strange glow coming from the north is the only source of light for the otherwise dark hallway. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1314/1389m 598/610mv 75br -r> xeyr chats to everybody, ': its 3 idiots 731|1678|LPK' give dest zep You give the elemental stone of Destruction to Zephyrion. [MH][CH]<879/879hp 1314/1389m 598/610mv 100br -r> xeyr chats to everybody, ': we got it 731|1678|LPK' af Spell Affects: You are affected by: Sanctuary : Duration - 6 ticks Manashield : Duration - 3 ticks Invisibility : Duration - 23 ticks, ARMOR by -40 points Infravision : Duration - 56 ticks Stone Skin : Duration - 25 ticks, ARMOR by -60 points Shield : Duration - 33 ticks, ARMOR by -20 points Bless : Duration - 31 ticks, SAVING_SPELL by -1 points Bless : Duration - 31 ticks, HITROLL by 5 points Armor : Duration - 18 ticks, ARMOR by -30 points Phantasmal Images : Duration - 1 ticks, 3 images Strength : Duration - 2 ticks, STR by 6 points Sense Life : Duration - 125 ticks Detect Invisibility : Duration - 125 ticks [MH][CH]<879/879hp 1321/1389m 610/610mv 100br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ÀÄ´The Fire Giants' KeepÃÄÙ This part of the hall is massive, standing almost a hundred feet tall and fifty feet wide. The grandeur of the keep is both awe-inspiring and fearsome, for the great fortress has been laid to waste by a force that must surely have been among the most powerful in history. Silver and gray ashes cover what remains of the floorboards, which are warped and burnt to cinders. Tapestries and other ornate decorations have been reduced to dust. The hallway is uncomfortably warm, and the air is thick with smoke and ash. Steam rising off the wall indicates that whatever destroyed the fortress happened recently, as the hallways have not yet had time to cool from the fires. A strange glow coming from the north is the only source of light for the otherwise dark hallway. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A fire giant is standing here. A fire giant is standing here. [MH][CH]<879/879hp 1321/1389m 610/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Great stone walls line the darkened hallway. Mist rises off the walls, evidence of the blistering heat of the keep. The only light visible is a strange glow coming from the north. Shadows engulf the area, leaving the room cast in an eerie darkness. The air is thick with smoke and heavy to breathe. Ashes covering the ground are all that remain of the lavish possessions that once filled the corridor. The keep lies completely wasted. Only the most powerful army could do such extensive damage to a fortress that was once deemed impenetrable. The keep continues to the north and south. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1321/1389m 604/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ŒŒº ³ ³ »Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The floor of the great keep is covered in ash and soot. The thick stone walls are blackened by smoke and warm to the touch. The wooden floorboards are badly damaged, making the floor awkward to navigate. Remains of valuable treasures and fine pieces of artwork can be seen scattered about the keep, destroyed by fires. The air is heavy with smoke that seems to linger about. The keep is dark, except for a peculiar glow coming from the north, farther along the hallway. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1321/1389m 598/610mv 80br -r> n xeyr chats to everybody, ': cmon 731|1678|LPK' n [ADVENTURE] DM: Antons has been carrying the FAEBALL for 30 minutes! ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ¼Œº ³ ³ ŒŒº ³ ³ »Œº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Fire and battle have devastated the great keep. Despite the vast amounts of damage done to the keep, the large stone walls appear strong and imposing. The keep is uncomfortably warm, as recent fires have not yet had time to cool. Smoke and mist fill the dark corridor, making it difficult to see any enemies who may be hiding in the shadows. The only light to fill the dark corridor comes from a mysterious glow to the north. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1328/1389m 604/610mv 73br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼Œº ³ ³ Œêº ³ ³ »Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The enormous keep stands at least a hundred feet high and fifty feet wide. The large stone walls cast shadows over the already-darkened room. Fire has devastated the keep, leaving little evidence of the many treasures that used to adorn the walls. Layers of ash and dust have replaced all the luxuries of the keep. A thick haze of smoke and mist from the smoldering remains fills the room, making it difficult to spot any enemies who may be lurking in the shadows. A large passageway branches off to the west, while the main hall continues to the north and south. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1328/1389m 598/610mv 48br -r> w ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………¼Œº ³ ³ ²ê²ŒŒº ³ ³ ………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been chiseled out from the thick stone of the mountain within which the keep was built. The cave is extremely large, such that the ceiling is eclipsed by shadows. The room is extremely warm, causing condensation on the otherwise cool stone. Droplets of water echo loudly as they splash against a small puddle that has collected on the ground. Thick black smoke rises from the torches fastened to the wall. The light from the torches reflects off the wet floor to create an eerie mix of light and shadows. The cavern continues to the west, while the main corridor is to the east. A fire giant is standing here. A fire giant is standing here. Obvious exits: East - The Fire Giants' Keep West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1328/1389m 592/610mv 51br -r> Zephyrion stops using Salirian war drums. Zephyrion grabs the elemental stone of Destruction. [MH][CH]<879/879hp 1328/1389m 592/610mv 64br -r> map ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒÈ ³ ³ ºŒŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………¼Œº ³ ³ ²ê²ŒŒº ³ ³ ………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ³ »ŒÉ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´A Smoke-Filled CavernÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ [MH][CH]<879/879hp 1328/1389m 592/610mv 64br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………¼Œº ³ ³ ²ê²ŒŒº ³ ³ ………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been chiseled out from the thick stone of the mountain within which the keep was built. The cave is extremely large, such that the ceiling is eclipsed by shadows. The room is extremely warm, causing condensation on the otherwise cool stone. Droplets of water echo loudly as they splash against a small puddle that has collected on the ground. Thick black smoke rises from the torches fastened to the wall. The light from the torches reflects off the wet floor to create an eerie mix of light and shadows. The cavern continues to the west, while the main corridor is to the east. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A fire giant is standing here. A fire giant is standing here. [MH][CH]<879/879hp 1335/1389m 610/610mv 90br -r> af Spell Affects: You are affected by: Sanctuary : Duration - 5 ticks Manashield : Duration - 2 ticks Invisibility : Duration - 22 ticks, ARMOR by -40 points Infravision : Duration - 55 ticks Stone Skin : Duration - 24 ticks, ARMOR by -60 points Shield : Duration - 32 ticks, ARMOR by -20 points Bless : Duration - 30 ticks, SAVING_SPELL by -1 points Bless : Duration - 30 ticks, HITROLL by 5 points Armor : Duration - 17 ticks, ARMOR by -30 points Phantasmal Images : Duration - 0 ticks, 3 images Strength : Duration - 1 tick, STR by 6 points Sense Life : Duration - 124 ticks Detect Invisibility : Duration - 124 ticks [MH][CH]<879/879hp 1335/1389m 610/610mv 100br -r> [MH][CH]<879/879hp 1335/1389m 610/610mv 100br -r> w ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………¼Œº ³ ³ ²ê²²²²ŒŒº ³ ³ ………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been carved out from the core of the mountain to create this passageway. Iron deposits found in the stone have oxidized, causing the walls to take on a deep red color. A thick layer of smoke rises from the torches hanging on the wall, adding to the insufferable heat in the area. Specks of minerals embedded in the stone sparkle through the smoke filled passageway, causing a vertiginous effect. Droplets of water falling from the cavern's ceiling echo loudly as they splash against the wet floor. A wemic is growling at you ferociously. Obvious exits: East - A Smoke-Filled Cavern West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1335/1389m 604/610mv 100br -r> w ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²ê²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The thick stone walls of the cavern are a unique red color, due to the large deposits of iron that have oxidized inside the rock. The cavern is warm and moist. Torches line the wall, producing a heavy blanket of smoke that clouds the hallway. Minerals embedded in the cavern walls flash a brilliant white light as they reflect the glow of the torches. The light produces a beautiful yet disorienting display, creating the illusion that the room is moving about. As condensation collects on the walls, droplets of water splash against the floor, producing an eerie echo throughout the area. You sense a hidden life form in the room. A fire giant is standing here. Obvious exits: East - A Smoke-Filled Cavern West - Darkness... [MH][CH]<879/879hp 1335/1389m 598/610mv 85br -r> e e ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²ê²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been carved out from the core of the mountain to create this passageway. Iron deposits found in the stone have oxidized, causing the walls to take on a deep red color. A thick layer of smoke rises from the torches hanging on the wall, adding to the insufferable heat in the area. Specks of minerals embedded in the stone sparkle through the smoke filled passageway, causing a vertiginous effect. Droplets of water falling from the cavern's ceiling echo loudly as they splash against the wet floor. A wemic is growling at you ferociously. Obvious exits: East - A Smoke-Filled Cavern West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1342/1389m 604/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²ê²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been chiseled out from the thick stone of the mountain within which the keep was built. The cave is extremely large, such that the ceiling is eclipsed by shadows. The room is extremely warm, causing condensation on the otherwise cool stone. Droplets of water echo loudly as they splash against a small puddle that has collected on the ground. Thick black smoke rises from the torches fastened to the wall. The light from the torches reflects off the wet floor to create an eerie mix of light and shadows. The cavern continues to the west, while the main corridor is to the east. A fire giant is standing here. A fire giant is standing here. Obvious exits: East - Darkness... West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1342/1389m 598/610mv 75br -r> gl e ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²ê²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´A Smoke-Filled CavernÃÄÙ The cavern walls have been chiseled out from the thick stone of the mountain within which the keep was built. The cave is extremely large, such that the ceiling is eclipsed by shadows. The room is extremely warm, causing condensation on the otherwise cool stone. Droplets of water echo loudly as they splash against a small puddle that has collected on the ground. Thick black smoke rises from the torches fastened to the wall. The light from the torches reflects off the wet floor to create an eerie mix of light and shadows. The cavern continues to the west, while the main corridor is to the east. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A fire giant is standing here. A fire giant is standing here. [MH][CH]<879/879hp 1342/1389m 598/610mv 88br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²Œêº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The enormous keep stands at least a hundred feet high and fifty feet wide. The large stone walls cast shadows over the already-darkened room. Fire has devastated the keep, leaving little evidence of the many treasures that used to adorn the walls. Layers of ash and dust have replaced all the luxuries of the keep. A thick haze of smoke and mist from the smoldering remains fills the room, making it difficult to spot any enemies who may be lurking in the shadows. A large passageway branches off to the west, while the main hall continues to the north and south. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - Darkness... South - Darkness... West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1342/1389m 592/610mv 90br -r> n n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The stone fortress has been constructed inside the belly of a large mountainside. Once thought impenetrable, the keep lies wasted and burned to the ground. The blackened walls of the hallway still look sturdy, despite the extensive damage to the keep. Several candelabras are mounted on the walls, but they remain empty, leaving the room covered in darkness. Ashes and dust cover the ground, remnants of what was once a rich and creative art collection. The smoke lingers in the air, indicating that whatever destroyed this keep did so recently. The thick smoke makes it impossible to see clearly, and one can only hope there are no enemies hiding among the smoke and shadows. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1342/1389m 586/610mv 70br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Mist rises from the black stone walls, evidence of the blistering heat of the keep. Recent fires have melted the carpet and burned gaping holes in the floorboards, leaving the floor in a state of upheaval and difficult to navigate. A thick layer of smoke lingers in the air, adding to the foreboding atmosphere. The candelabras mounted on the wall have been left unattended, leaving the room in darkness. The only light visible is a strange glow far away in the northern end of the hallway. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1349/1389m 604/610mv 58br -r> where Players in your vicinity: ------------------------- [Zocuten ] [Zephyrion ] [Zeon ] [Sidius ] [Keylow ] [MH][CH]<879/879hp 1349/1389m 604/610mv 58br -r> s s ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The stone fortress has been constructed inside the belly of a large mountainside. Once thought impenetrable, the keep lies wasted and burned to the ground. The blackened walls of the hallway still look sturdy, despite the extensive damage to the keep. Several candelabras are mounted on the walls, but they remain empty, leaving the room covered in darkness. Ashes and dust cover the ground, remnants of what was once a rich and creative art collection. The smoke lingers in the air, indicating that whatever destroyed this keep did so recently. The thick smoke makes it impossible to see clearly, and one can only hope there are no enemies hiding among the smoke and shadows. A fire giant is standing here. Obvious exits: North - The Fire Giants' Keep South - Darkness... [MH][CH]<879/879hp 1349/1389m 598/610mv 66br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²Œêº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The enormous keep stands at least a hundred feet high and fifty feet wide. The large stone walls cast shadows over the already-darkened room. Fire has devastated the keep, leaving little evidence of the many treasures that used to adorn the walls. Layers of ash and dust have replaced all the luxuries of the keep. A thick haze of smoke and mist from the smoldering remains fills the room, making it difficult to spot any enemies who may be lurking in the shadows. A large passageway branches off to the west, while the main hall continues to the north and south. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - The Fire Giants' Keep South - Darkness... West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1349/1389m 592/610mv 54br -r> c far s b You chant out the arcane words and are drained of 15 mana. You inhale and concentrate... The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. Obvious exits: North South The Fire Giants' Keep Obvious exits: North South [MH][CH]<879/879hp 1334/1389m 592/610mv 67br -r> s s ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Fire and battle have devastated the great keep. Despite the vast amounts of damage done to the keep, the large stone walls appear strong and imposing. The keep is uncomfortably warm, as recent fires have not yet had time to cool. Smoke and mist fill the dark corridor, making it difficult to see any enemies who may be hiding in the shadows. The only light to fill the dark corridor comes from a mysterious glow to the north. Obvious exits: North - The Fire Giants' Keep South - Darkness... [MH][CH]<879/879hp 1341/1389m 604/610mv 80br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The floor of the great keep is covered in ash and soot. The thick stone walls are blackened by smoke and warm to the touch. The wooden floorboards are badly damaged, making the floor awkward to navigate. Remains of valuable treasures and fine pieces of artwork can be seen scattered about the keep, destroyed by fires. The air is heavy with smoke that seems to linger about. The keep is dark, except for a peculiar glow coming from the north, farther along the hallway. Obvious exits: North - The Fire Giants' Keep South - Darkness... [MH][CH]<879/879hp 1341/1389m 598/610mv 55br -r> zephy *hands em* [1079hp 133m] c far s b You chant out the arcane words and are drained of 15 mana. You inhale and concentrate... The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. Obvious exits: North South The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. A fire giant guard watches you closely. Obvious exits: North East South West The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. Obvious exits: North South [MH][CH]<879/879hp 1326/1389m 598/610mv 68br -r> s s zephy *and trip 1 down* [1079hp 133m] ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Great stone walls line the darkened hallway. Mist rises off the walls, evidence of the blistering heat of the keep. The only light visible is a strange glow coming from the north. Shadows engulf the area, leaving the room cast in an eerie darkness. The air is thick with smoke and heavy to breathe. Ashes covering the ground are all that remain of the lavish possessions that once filled the corridor. The keep lies completely wasted. Only the most powerful army could do such extensive damage to a fortress that was once deemed impenetrable. The keep continues to the north and south. Obvious exits: North - The Fire Giants' Keep South - Darkness... [MH][CH]<879/879hp 1326/1389m 592/610mv 94br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ÀÄ´The Fire Giants' KeepÃÄÙ This part of the hall is massive, standing almost a hundred feet tall and fifty feet wide. The grandeur of the keep is both awe-inspiring and fearsome, for the great fortress has been laid to waste by a force that must surely have been among the most powerful in history. Silver and gray ashes cover what remains of the floorboards, which are warped and burnt to cinders. Tapestries and other ornate decorations have been reduced to dust. The hallway is uncomfortably warm, and the air is thick with smoke and ash. Steam rising off the wall indicates that whatever destroyed the fortress happened recently, as the hallways have not yet had time to cool from the fires. A strange glow coming from the north is the only source of light for the otherwise dark hallway. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - The Fire Giants' Keep South - Darkness... [MH][CH]<879/879hp 1326/1389m 586/610mv 69br -r> map The fire giant leaves north. [MH][CH]<879/879hp 1333/1389m 610/610mv 82br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ¼ŒÈ ³ ³ ŒŒŒ ³ ³ »ŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºÍº ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´The Fire Giants' KeepÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ [MH][CH]<879/879hp 1333/1389m 610/610mv 82br -r> c far s b You chant out the arcane words and are drained of 15 mana. You inhale and concentrate... The Fire Giants' Keep Obvious exits: North South The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. A fire giant guard watches you closely. Obvious exits: North East South West The Fire Giants' Keep A fire giant is standing here. A fire giant is standing here. Obvious exits: North South The Entrance to the Fire Giants' Keep Obvious exits: North South [MH][CH]<879/879hp 1318/1389m 610/610mv 95br -r> af Sidius chats to everybody, '[æ] who should i spam [é]' Spell Affects: You are affected by: Sanctuary : Duration - 5 ticks Manashield : Duration - 2 ticks Invisibility : Duration - 22 ticks, ARMOR by -40 points Infravision : Duration - 55 ticks Stone Skin : Duration - 24 ticks, ARMOR by -60 points Shield : Duration - 32 ticks, ARMOR by -20 points Bless : Duration - 30 ticks, SAVING_SPELL by -1 points Bless : Duration - 30 ticks, HITROLL by 5 points Armor : Duration - 17 ticks, ARMOR by -30 points Phantasmal Images : Duration - 0 ticks, 3 images Strength : Duration - 1 tick, STR by 6 points Sense Life : Duration - 124 ticks Detect Invisibility : Duration - 124 ticks [MH][CH]<879/879hp 1318/1389m 610/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Great stone walls line the darkened hallway. Mist rises off the walls, evidence of the blistering heat of the keep. The only light visible is a strange glow coming from the north. Shadows engulf the area, leaving the room cast in an eerie darkness. The air is thick with smoke and heavy to breathe. Ashes covering the ground are all that remain of the lavish possessions that once filled the corridor. The keep lies completely wasted. Only the most powerful army could do such extensive damage to a fortress that was once deemed impenetrable. The keep continues to the north and south. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1318/1389m 604/610mv 100br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The floor of the great keep is covered in ash and soot. The thick stone walls are blackened by smoke and warm to the touch. The wooden floorboards are badly damaged, making the floor awkward to navigate. Remains of valuable treasures and fine pieces of artwork can be seen scattered about the keep, destroyed by fires. The air is heavy with smoke that seems to linger about. The keep is dark, except for a peculiar glow coming from the north, farther along the hallway. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1325/1389m 604/610mv 75br -r> n n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Fire and battle have devastated the great keep. Despite the vast amounts of damage done to the keep, the large stone walls appear strong and imposing. The keep is uncomfortably warm, as recent fires have not yet had time to cool. Smoke and mist fill the dark corridor, making it difficult to see any enemies who may be hiding in the shadows. The only light to fill the dark corridor comes from a mysterious glow to the north. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1325/1389m 598/610mv 55br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²Œêº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The enormous keep stands at least a hundred feet high and fifty feet wide. The large stone walls cast shadows over the already-darkened room. Fire has devastated the keep, leaving little evidence of the many treasures that used to adorn the walls. Layers of ash and dust have replaced all the luxuries of the keep. A thick haze of smoke and mist from the smoldering remains fills the room, making it difficult to spot any enemies who may be lurking in the shadows. A large passageway branches off to the west, while the main hall continues to the north and south. A fire giant is standing here. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep West - A Smoke-Filled Cavern [MH][CH]<879/879hp 1325/1389m 592/610mv 43br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²Œêº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The enormous keep stands at least a hundred feet high and fifty feet wide. The large stone walls cast shadows over the already-darkened room. Fire has devastated the keep, leaving little evidence of the many treasures that used to adorn the walls. Layers of ash and dust have replaced all the luxuries of the keep. A thick haze of smoke and mist from the smoldering remains fills the room, making it difficult to spot any enemies who may be lurking in the shadows. A large passageway branches off to the west, while the main hall continues to the north and south. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A fire giant is standing here. A fire giant is standing here. [MH][CH]<879/879hp 1325/1389m 592/610mv 43br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ³ ………………………»Œº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The stone fortress has been constructed inside the belly of a large mountainside. Once thought impenetrable, the keep lies wasted and burned to the ground. The blackened walls of the hallway still look sturdy, despite the extensive damage to the keep. Several candelabras are mounted on the walls, but they remain empty, leaving the room covered in darkness. Ashes and dust cover the ground, remnants of what was once a rich and creative art collection. The smoke lingers in the air, indicating that whatever destroyed this keep did so recently. The thick smoke makes it impossible to see clearly, and one can only hope there are no enemies hiding among the smoke and shadows. A fire giant is standing here. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1325/1389m 586/610mv 41br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ………………………¼Œº ³ ³ ²²²²²²²²²ŒŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Mist rises from the black stone walls, evidence of the blistering heat of the keep. Recent fires have melted the carpet and burned gaping holes in the floorboards, leaving the floor in a state of upheaval and difficult to navigate. A thick layer of smoke lingers in the air, adding to the foreboding atmosphere. The candelabras mounted on the wall have been left unattended, leaving the room in darkness. The only light visible is a strange glow far away in the northern end of the hallway. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1325/1389m 580/610mv 21br -r> who -z zephy *zocu* [1079hp 133m] You pant loudly, breathing hard. [MH][CH]<879/879hp 1325/1389m 580/610mv 34br -r> TL(Total Levels) LV(Level) CC(Current Class) S(Sex) TL Lv CC S Clan Name Status...... ------------------------------------------------------------------------------ [124 31 MAG M] [ 5] Destin [Legend][In Formation] [124 31 THI M] [ 22] Zocuten [Legend][In Formation] [124 31 WAR M] [ 77] Zephyrion [Legend][In Formation] [124 31 MAG M] [ 22] Zeon [Legend][In Formation] [124 31 THI M] [ 4] Sidius [Legend][In Formation] [123 30 THI M] [ 2] Keylow [In Formation] [6] Total players visible to you [2]MAG [3]THI [0]CLE [1]WAR [MH][CH]<879/879hp 1325/1389m 580/610mv 34br -r> You pant loudly, breathing hard. [MH][CH]<879/879hp 1332/1389m 604/610mv 47br -r> Destin they formed (CPK) xeyr chats to everybody, ': zocuten 731|1678|LPK' n Sidius chants the magical phrase, 'Vas Sanct Grav' [MH][CH]<879/879hp 1339/1389m 610/610mv 99br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒÈ ³ ³ ºŒŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The large stone walls of the keep tower out of sight. The floorboards and carpet have been burnt, leaving a layer of dust in their place. The corridor is filled with smoke and embers as the contents of the keep continue to smolder. The smoke hangs within the shadows of the darkened hallway to create a foreboding ambience. Silver and gray ashes swirl about the air in a dizzying display. The smoke and the ash make it difficult to see if enemies are hiding in the shadows. A mysterious glow originating somewhere to the north is the only light visible. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1339/1389m 604/610mv 100br -r> n n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒÈ ³ ³ ºêŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ The black stone walls of the keep tower out of sight. The candelabras lining the walls are empty, leaving the area in a state of perpetual darkness. The darkness creates an atmosphere of foreboding that is enhanced by the thick layer of smoke that clouds the hallway. Wisps of smoke float in and out of the shadows as if attracted to the darkness. Piles of smoldering ashes are all that remain of the luxurious furniture that adorned the hallway. A strange glow can be seen down the hall to the north. The main hallway continues to the north and south, while a second passageway branches off to the east. Obvious exits: North - Darkness... East - A Corridor Pulsating with Power South - The Fire Giants' Keep [MH][CH]<879/879hp 1339/1389m 598/610mv 85br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒÈ ³ ³ ºŒŒ ³ ³ ºŒÉ ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Fire Giants' KeepÃÄÙ Fire has ravaged the once-magnificent keep. The large stone walls are charred and badly damaged. The floor is carpeted in ashes and soot where delicately woven rugs once lay. Tapestries have been reduced to shreds, and the artwork to dust. Smoke fills the hallway, making the air thick and heavy. The candelabras hanging on the walls are empty, leaving the hallway shrouded in darkness. The smoke and darkness cloud the hallway, making it difficult to spot any enemies n who may be lurking in the shadows. Through the dust and smoke, a mysterious glow appears to the north. The keep also continues to the south. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1339/1389m 592/610mv 60br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒÈ ³ ³ ºŒŒ ³ ÀÄ´The Heart of the KeepÃÄÙ Located near the center of the mountain, the keep appears to exude power. The floor vibrates from a powerful force below. The thick stone walls loom high above, casting shadows everywhere. Several fires burn wildly about the area, feeding off a source that is entirely unseen. Thick smoke fills the corridor, making it difficult to breathe and even harder to see. The mysterious glow can be seen coming from the north. Obvious exits: North - Darkness... South - The Fire Giants' Keep [MH][CH]<879/879hp 1339/1389m 586/610mv 35br -r> n You pant loudly, breathing hard. Zephyrion pants loudly, breathing hard. Sidius pants loudly, breathing hard. [MH][CH]<879/879hp 1339/1389m 586/610mv 48br -r> n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ Located inside the very center of the mountain's core, the keep seems to exude a mysterious power. The large stone walls of the keep stand tall and cast shadows throughout the corridor. The ground seems to shake with fury and vengeance. Smoke and small fires burn off an unseen source, clouding the room and making it difficult to see. The keep has been extensively damaged. The floorboards are badly burned, and several have even fallen away, leaving a large gap in a portion of the floor. A mysterious glow from the north appears to be getting stronger, casting a strange blue-green light throughout the smoke-filled room. You sense a hidden life form in the room. Obvious exits: North - Darkness... South - The Heart of the Keep Zephyrion has arrived. [MH][CH]<879/879hp 1339/1389m 580/610mv 28br -r> You pant loudly, almost out of breath. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. A firenewt is hissing at you. Obvious exits: South - The Heart of the Keep Zephyrion has arrived. [MH][CH]<879/879hp 1339/1389m 574/610mv 3br -r> You pant loudly, breathing hard. Zephyrion pants loudly, breathing hard. Sidius pants loudly, breathing hard. [MH][CH]<879/879hp 1346/1389m 598/610mv 16br -r> r You pant loudly, breathing hard. You sit down and rest your tired bones. [MH][CH]<879/879hp 1346/1389m 598/610mv 29br -r> af Spell Affects: You are affected by: Sanctuary : Duration - 5 ticks Manashield : Duration - 2 ticks Invisibility : Duration - 22 ticks, ARMOR by -40 points Infravision : Duration - 55 ticks Stone Skin : Duration - 24 ticks, ARMOR by -60 points Shield : Duration - 32 ticks, ARMOR by -20 points Bless : Duration - 30 ticks, SAVING_SPELL by -1 points Bless : Duration - 30 ticks, HITROLL by 5 points Armor : Duration - 17 ticks, ARMOR by -30 points Phantasmal Images : Duration - 0 ticks, 3 images Strength : Duration - 1 tick, STR by 6 points Sense Life : Duration - 124 ticks Detect Invisibility : Duration - 124 ticks [MH][CH]<879/879hp 1346/1389m 598/610mv 29br -r> gl You pant loudly, breathing hard. [MH][CH]<879/879hp 1346/1389m 598/610mv 42br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. [MH][CH]<879/879hp 1346/1389m 598/610mv 42br -r> Destin sneak zep (CPK) Your illusionary doubles vanish. [MH][CH]<879/879hp 1378/1389m 610/610mv 68br -r> af Spell Affects: You are affected by: Sanctuary : Duration - 4 ticks Manashield : Duration - 1 tick Invisibility : Duration - 21 ticks, ARMOR by -40 points Infravision : Duration - 54 ticks Stone Skin : Duration - 23 ticks, ARMOR by -60 points Shield : Duration - 31 ticks, ARMOR by -20 points Bless : Duration - 29 ticks, SAVING_SPELL by -1 points Bless : Duration - 29 ticks, HITROLL by 5 points Armor : Duration - 16 ticks, ARMOR by -30 points Strength : Duration - fading, STR by 6 points Sense Life : Duration - 123 ticks Detect Invisibility : Duration - 123 ticks [MH][CH]<879/879hp 1378/1389m 610/610mv 68br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. [MH][CH]<879/879hp 1378/1389m 610/610mv 81br -r> st You stop resting and stand up. [MH][CH]<879/879hp 1378/1389m 610/610mv 81br -r> c str You chant out the arcane words and are drained of 20 mana. You feel stronger. [MH][CH]<879/879hp 1358/1389m 610/610mv 94br -r> c str af You chant out the arcane words and are drained of 20 mana. You feel stronger. [MH][CH]<879/879hp 1338/1389m 610/610mv 100br -r> c man Spell Affects: You are affected by: Strength : Duration - 31 ticks, STR by 12 points Sanctuary : Duration - 4 ticks Manashield : Duration - 1 tick Invisibility : Duration - 21 ticks, ARMOR by -40 points Infravision : Duration - 54 ticks Stone Skin : Duration - 23 ticks, ARMOR by -60 points Shield : Duration - 31 ticks, ARMOR by -20 points Bless : Duration - 29 ticks, SAVING_SPELL by -1 points Bless : Duration - 29 ticks, HITROLL by 5 points Armor : Duration - 16 ticks, ARMOR by -30 points Sense Life : Duration - 123 ticks Detect Invisibility : Duration - 123 ticks [MH][CH]<879/879hp 1345/1389m 610/610mv 100br -r> You chant out the arcane words and are drained of 7 mana. Your magical energy expands and hardens into a crackling blue shield which surrounds you. [MH][CH]<879/879hp 1338/1389m 610/610mv 100br -r> r af You sit down and rest your tired bones. [MH][CH]<879/879hp 1338/1389m 610/610mv 100br -r> gl Spell Affects: You are affected by: Manashield : Duration - 3 ticks Strength : Duration - 31 ticks, STR by 12 points Sanctuary : Duration - 4 ticks Invisibility : Duration - 21 ticks, ARMOR by -40 points Infravision : Duration - 54 ticks Stone Skin : Duration - 23 ticks, ARMOR by -60 points Shield : Duration - 31 ticks, ARMOR by -20 points Bless : Duration - 29 ticks, SAVING_SPELL by -1 points Bless : Duration - 29 ticks, HITROLL by 5 points Armor : Duration - 16 ticks, ARMOR by -30 points Sense Life : Duration - 123 ticks Detect Invisibility : Duration - 123 ticks [MH][CH]<879/879hp 1338/1389m 610/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. [MH][CH]<879/879hp 1338/1389m 610/610mv 100br -r> Destin i has no helm (CPK) eq You are using: ![ ending] a bloodied figurine(invisible)..glowing with a pale aura ![ pristine] a banded ring(invisible) ![ ending] a platinum ring, set with a dragon's eyeball(invisible) ![ nodet] the Mystical Talisman of Medievia..glowing with a pale aura ![ nodet] the Mystical Talisman of Medievia..glowing with a pale aura ![ ending] a suit of green dragonhide mail..humming quietly ![ pristine] a jewel-encrusted helm(invisible) ![ pristine] a pair of black silk stockings trimmed with gold(invisible) ![ ending] a pair of mutated fins(invisible)..glowing with a pale aura..humming quietly ![ fair] flowstone gloves(invisible) ![ any day] enchanted bracers(invisible)..glowing with a pale aura ![ any day] a queen's thorax(invisible) ![ good] the flowing black robes of the apprentice(invisible) ![worn down] the belt of the illusionist(invisible) ![ ending] a moonstone bracer(invisible)..glowing with a pale aura ![worn down] a moonstone bracer(invisible)..glowing with a pale aura ![ ending] an obsidian athame(invisible) ![scratched] a shard from the Hellraider's crucifix {Recharging - 14 minutes} ![ ending] the gossamer image of a mithril unicorn..glowing with a pale aura ![ worn] an Elemental Focus ![ worn] a Magical Pocket..glowing with a pale aura ![ nodet] the Spirit of Medievia..glowing with a pale aura [MH][CH]<879/879hp 1370/1389m 610/610mv 100br -r> [MH][CH]<879/879hp 1370/1389m 610/610mv 100br -r> Destin fs s (CPK) [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> sc Baron Destin the Mage Hero, Level 31 Mage Hit Points: 879(879) Mana: 1389(1389) Movement: 610(610) Str: 18 Int: 18 Wis: 18 Dex: 18 Con: 18 Sta: 27 Armor Class: -183 Hitroll: 11/0 Damroll: 18/0 Influence: Mage 1 Cleric -1 Melee 0 Vitality: 99% Saving Throws: Spells -7 Breath 0 Poison 0 Rod 0 Petrification 0 Practice Sessions: 11 Quest Points: 207 Gold Coins: 2,793,179 Fae Magic: 0 Alignment: You are neutral Monster Kills: 61514 Deaths: 997 Hours Played: 2390 Position: You are resting. Summon: Anybody Phase: Anybody Form: Cl To Rescue: Anybody Abbrev: On Brief: None You are carrying 32/72 items with a weight of 169/250 stones You are in a formation, in CPK (Loot Limit: Unlimited, Level Loss Chance: 40%) Mobfactions defeated this week: 3 Also try 'SCORE Z' or L or O or A You are affected by: Manashield : Duration - 3 ticks Strength : Duration - 31 ticks, STR by 12 points Sanctuary : Duration - 4 ticks Invisibility : Duration - 21 ticks, ARMOR by -40 points Infravision : Duration - 54 ticks Stone Skin : Duration - 23 ticks, ARMOR by -60 points Shield : Duration - 31 ticks, ARMOR by -20 points Bless : Duration - 29 ticks, SAVING_SPELL by -1 points Bless : Duration - 29 ticks, HITROLL by 5 points Armor : Duration - 16 ticks, ARMOR by -30 points Sense Life : Duration - 123 ticks Detect Invisibility : Duration - 123 ticks Zephyrion chants the magical phrase, 'Quas Wis Por' Zephyrion inhales ... folds his hands across his chest and looks south. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> i You are carrying the following non-donation equipment: ![ worn] a wizard's felt hat, lined with silver runes(invisible) ![ ending] a white silk belt, embroidered with roses(invisible) ![ fair] a delicate circlet of flowers(invisible) ![ pristine] baggy pants of red cloth(invisible) ![excellent] the gemstone of execution ![worn down] a waistband formed from delicate spidersilk strands(invisible) ![ ending] the black, fur-covered wings of the nightlord mother(invisible) ![ good] a huge tower shield(invisible) ![ any day] red arm-flukes(invisible) ![ pristine] a rune of the netherworld(invisible) [ pristine] (2) a glob of royal jelly ![ pristine] the earth crystal..glowing with a pale aura ![ ending] the baton of Infinite Gaiety(invisible) ![ ending] a pair of delicate red crystal bracelets(invisible) ![worn down] a pair of mnayama wings(invisible) ![ any day] the shield of Shadows(invisible) ![ pristine] baggy pants of black cloth(invisible) ![ ending] (2) a fire-diamond ring(invisible)..glowing with a pale aura [ pristine] the key to chaos [ pristine] A leaf from an oak tree ![ ending] (2) the band of Cilu's force(invisible) ![ worn] an alluring, black feather mask(invisible) ![ ending] a treant bark shield(invisible) ![ pristine] a golden bag woven from dragonscales..glowing with a pale aura..humming quietly ![ pristine] a griffon-hide pack ![ pristine] a honey bee's pollen sack(invisible) ![ pristine] a large silver mat with upturned edges ![ pristine] an undead slayer's bag, connected to a belt of white leather ![ pristine] the Ivory Chalice of Wytherwind..humming quietly [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> zephy *we good* [1079hp 118m] Zephyrion attempts to search the room with his thief skills... [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> gl ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ÉÍ» ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. Zephyrion attempts to search the room with his thief skills... Zephyrion finds a secret picture in the north wall and opens it. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> eq You are using: ![ ending] a bloodied figurine(invisible)..glowing with a pale aura ![ pristine] a banded ring(invisible) ![ ending] a platinum ring, set with a dragon's eyeball(invisible) ![ nodet] the Mystical Talisman of Medievia..glowing with a pale aura ![ nodet] the Mystical Talisman of Medievia..glowing with a pale aura ![ ending] a suit of green dragonhide mail..humming quietly ![ pristine] a jewel-encrusted helm(invisible) ![ pristine] a pair of black silk stockings trimmed with gold(invisible) ![ ending] a pair of mutated fins(invisible)..glowing with a pale aura..humming quietly ![ fair] flowstone gloves(invisible) ![ any day] enchanted bracers(invisible)..glowing with a pale aura ![ any day] a queen's thorax(invisible) ![ good] the flowing black robes of the apprentice(invisible) ![worn down] the belt of the illusionist(invisible) ![ ending] a moonstone bracer(invisible)..glowing with a pale aura ![worn down] a moonstone bracer(invisible)..glowing with a pale aura ![ ending] an obsidian athame(invisible) ![scratched] a shard from the Hellraider's crucifix {Recharging - 14 minutes} ![ ending] the gossamer image of a mithril unicorn..glowing with a pale aura ![ worn] an Elemental Focus ![ worn] a Magical Pocket..glowing with a pale aura ![ nodet] the Spirit of Medievia..glowing with a pale aura [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> gl st ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒŒŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´The Heart of the KeepÃÄÙ The thick stone walls seeming to pulsate with a magical energy. The cavern glows a deep shade of red, then fades to the black stone indigenous to the keep. A magical cloud swirls high above in a beautiful display of light and color. The floor is laid with intricately cut sandstone tiles that have a soft green glow surrounding them. Flaming torches are ensconced along the walls to provide light for the large cavern. Keylow is here. FOUNDER invisible He is surrounded by a shimmering, magical field. Zephyrion is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. Sidius is here. LEGEND HERO FOUNDER invisible He is surrounded by a shimmering, magical field. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> n You stop resting and stand up. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒêŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. The keep is uncomfortably warm, and the area is clouded by smoke and small fires that make it difficult to see. There is a door to the north that is bordered by two large torches topped with brightly burning flames. The door is covered with symbols that look ancient and powerful. A mystical blue-green glow originates from behind the door, seeping out through the cracks and filling the corridors with its eerie light. Doors to the north and south lead off the main hallway. A firenewt is hissing at you. Zocuten is here. LEGEND CHAMPHERO SH EXPLORER FOUNDER invisible He is surrounded by a shimmering, magical field. Zeon is resting here. LEGEND HERO DH FOUNDER invisible He is surrounded by a shimmering, magical field. He is engulfed by a crackling dark blue shield. He is surrounded by a swirling black aura. *A fire giantess is standing here. Obvious exits: North - Darkness... East - Darkness... South - The Heart of the Keep West - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> w Zeon stops resting and clambers to his feet. [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍͳ ³ ºêŒŒŒŒŒŒŒŒŒŒŒŒ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍͳ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. Etched from the dark stone is the image of a wild beast. Fire burns from the animal's nostrils, providing sufficient light for the large hallway. The floor is composed of cobblestones interlaced in an intricate pattern. Thick brown ivy has grown up from the cracks between the stones, covering much of the walls and floors. To ward off prdators, the blossoms on the ivy spit out small flames that can be quite harmful. The hallway continues to the north and east. Obvious exits: North - A Worn-Down Path in the Giants' Keep East - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 598/610mv 90br -r> cn Thou must be confused. [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> s Alas, you cannot go that way... [MH][CH]<879/879hp 1389/1389m 610/610mv 100br -r> n n ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºêºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍͳ ³ ºŒŒŒŒŒŒŒŒŒŒŒŒŒ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍͳ ³ ºŒº ³ ³ ºŒº ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Worn-Down Path in the Giants' Keep The walls of the keep are composed of thick black granite. The image of a dragon has been carved into the stone walls. Flames burst out from the dragon's nostrils as a source of light for the hallway. The remaining sections of the wall are covered in thick brown ivy. The ivy has vibrant red blossoms that can be very deadly, as they sporadically release small bursts of flames into the air to ward off predators. The floor is a patchwork of cobblestones that are badly cracked and in need of repair. Obvious exits: North - A Worn-Down Path in the Giants' Keep South - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 604/610mv 100br -r> s s ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºêº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍͳ ³ ºŒŒŒŒŒŒŒŒŒŒŒŒŒ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Worn-Down Path in the Giants' Keep The old cobblestone path has cracked and broken down over the years. Thick brown ivy rises up from the ground, encompassing most of the room. The ivy is covered with sharp thorns that drip a thick mucus that looks to be poisonous. Bright red blossoms spit out small flames at trespassers who might damage the ivy's roots. Hidden behind the layers of ivy are intricate carvings of fierce beasts. In one image, a wild boar snorts fire from its nostrils in a furious expression of anger that lights the entire area. A fire giantess is standing here. Obvious exits: North - Darkness... South - A Worn-Down Path in the Giants' Keep [MH][CH]<879/879hp 1389/1389m 598/610mv 75br -r> e ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºêºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍͳ ³ ºŒŒŒŒŒŒŒŒŒŒŒŒŒ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍͳ ³ ºŒº ³ ³ ºŒº ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Worn-Down Path in the Giants' Keep The walls of the keep are composed of thick black granite. The image of a dragon has been carved into the stone walls. Flames burst out from the dragon's nostrils as a source of light for the hallway. The remaining sections of the wall are covered in thick brown ivy. The ivy has vibrant red blossoms that can be very deadly, as they sporadically release small bursts of flames into the air to ward off predators. The floor is a patchwork of cobblestones that are badly cracked and in need of repair. Obvious exits: North - A Worn-Down Path in the Giants' Keep South - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 592/610mv 50br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍͳ ³ ºêŒŒŒŒŒŒŒŒŒŒŒŒ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍͳ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. Etched from the dark stone is the image of a wild beast. Fire burns from the animal's nostrils, providing sufficient light for the large hallway. The floor is composed of cobblestones interlaced in an intricate pattern. Thick brown ivy has grown up from the cracks between the stones, covering much of the walls and floors. To ward off prdators, the blossoms on the ivy spit out small flames that can be quite harmful. The hallway continues to the north and east. Obvious exits: North - A Worn-Down Path in the Giants' Keep East - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 586/610mv 25br -r> You pant loudly, breathing hard. Zephyrion pants loudly, breathing hard. Sidius pants loudly, breathing hard. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒêŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. The keep is uncomfortably warm, and the area is clouded by smoke and small fires that make it difficult to see. There is a door to the north that is bordered by two large torches topped with brightly burning flames. The door is covered with symbols that look ancient and powerful. A mystical blue-green glow originates from behind the door, seeping out through the cracks and filling the corridors with its eerie light. Doors to the north and south lead off the main hallway. Zeon is here. LEGEND HERO DH FOUNDER invisible He is surrounded by a shimmering, magical field. He is engulfed by a crackling dark blue shield. He is surrounded by a swirling black aura. Zocuten is here. LEGEND CHAMPHERO SH EXPLORER FOUNDER invisible He is surrounded by a shimmering, magical field. A firenewt is hissing at you. *A fire giantess is standing here. Obvious exits: North - Before the Unholy Shrine of Power East - Darkness... South - Darkness... West - Deep Within the Keep [MH][CH]<879/879hp 1389/1389m 580/610mv 13br -r> e Zocuten chants the magical phrase, 'Quas Wis Por' Zocuten inhales ... folds his hands across his chest and looks south. [MH][CH]<879/879hp 1389/1389m 580/610mv 13br -r> You stop and pant loudly, sucking in air! [MH][CH]<879/879hp 1389/1389m 580/610mv 13br -r> You pant loudly, breathing hard. Zephyrion pants loudly, breathing hard. Sidius pants loudly, breathing hard. [MH][CH]<879/879hp 1389/1389m 604/610mv 26br -r> c hand ze You chant out the arcane words and are drained of 70 mana. You hurl a stream of violent wind at Zephyrion! Zephyrion is removed from Destin's formation. Creating such a wind causes you to lose your balance. Destin just (Hands'd)-(Zephyrion) - (1) removed! at (Deep Within the Keep) (CPK) (879hp) (1319mana) - [Zephyrion] removed from [Destin's] formation! [MH][CH]<879/879hp 1319/1389m 302/610mv 26br -r> You pant loudly, breathing hard. [MH][CH]<879/879hp 1319/1389m 302/610mv 39br -r> -- Sidius trips Zocuten, and he falls down! Zocuten slowly fades into existence. Sidius slowly fades into existence. [MH][CH]<879/879hp 1319/1389m 302/610mv 39br -r> st You pant loudly, breathing hard. Zeon slowly fades into existence. The black aura surrounding Zeon fades away. Sidius's pierce pulverizes Zeon! Zeon's manashield flares emerald and deflects the attack. Keylow slowly fades into existence. Sidius's pierce pulverizes Keylow! Zocuten's pierce misses you. Zocuten's pierce misses you. <[100%]Sidius>[MH][CH]<879/879hp 1319/1389m 302/610mv 52br -r> Zephyrion becomes panic-stricken and attempts to flee. <[100%]Sidius>[MH][CH]<879/879hp 1326/1389m 326/610mv 78br -r> ==t === Zeon chants the magical words, 'Shockwave' Zeon pounds Sidius hard with a massive shockwave. <[93%]Sidius>[MH][CH]<879/879hp 1326/1389m 326/610mv 100br -r> -- Do you not consider fighting as standing? Keylow chants the magical phrase, 'Vas Corp Hur' Keylow pounds Sidius hard with a massive shockwave. <[90%]Sidius>[MH][CH]<879/879hp 1326/1389m 326/610mv 100br -r> <[90%]Sidius>[MH][CH]<879/879hp 1326/1389m 326/610mv 100br -r> trip You chant out the arcane words and are drained of 18 mana. The ground trembles beneath your feet! The fire giantess slowly fades into existence. The fire giantess is shaken violently from the force of the tremor. <[90%]Sidius>[MH][CH]<879/879hp 1308/1389m 326/610mv 100br -r> The fire giantess makes a nice ballet step which plants a foot a mile above Sidius's head. You dodge the fire giantess's attack. The fire giantess CRITICALLY hits you! The fire giantess devastates you! Your manashield flares emerald and deflects the attack. The fire giantess wounds Sidius! Your pierce misses Zocuten. Your pierce misses Zeon. Zeon is in excellent condition. Keylow's pierce misses you. Zeon's crush misses you. Zeon's crush misses you. Sidius's pierce pulverizes Zeon! Zeon's manashield flares emerald and deflects the attack. Sidius's pierce pulverizes Zeon! Zeon's manashield flares emerald and deflects the attack. Zocuten's pierce maims Sidius! <[85%]Sidius>[MH][CH]<879/879hp 1272/1389m 350/610mv 100br -r> -- <[85%]Sidius>[MH][CH]<879/879hp 1272/1389m 350/610mv 100br -r> Zephyrion trips Zocuten, and he falls down! Zephyrion slowly fades into existence. An element of Destruction joins the fight! An element of Destruction slowly fades into existence. <[85%]Sidius>[MH][CH]<879/879hp 1272/1389m 350/610mv 100br -r> trip zeo zephy *[TRIPPED Zocuten!]* [1079hp 105m] - Zeon chants the magical words, 'Shockwave' Zeon pounds Sidius hard with a massive shockwave. <[79%]Sidius>[MH][CH]<879/879hp 1272/1389m 350/610mv 100br -r> # You will now ignore all actions, gags, subs and highlights -- zephy *come* [1079hp 105m] <[79%]Sidius>[MH][CH]<879/879hp 1279/1389m 374/610mv 100br -r> Keylow chants the magical phrase, 'Vas Corp Hur' Keylow pounds an element of Destruction hard with a massive shockwave. <[79%]Sidius>[MH][CH]<879/879hp 1279/1389m 374/610mv 100br -r> zephy *come* [1079hp 105m] -- An element of Destruction wounds Zeon! Zeon's manashield flares emerald and deflects the attack. An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Zeon hard with a massive shockwave. Zeon's manashield flares emerald and deflects the attack. An element of Destruction massacres Zeon! Zeon's manashield flares emerald and deflects the attack. Zephyrion's slash pulverizes Keylow! Zephyrion's slash pulverizes Zocuten! Zephyrion's pierce maims Zeon! Zeon's manashield flares emerald and deflects the attack. The fire giantess misses you. The fire giantess makes a nice ballet step which plants a foot a mile above Sidius's head. The fire giantess misses you. Your pierce misses Zocuten. Keylow has a nasty looking welt on the forehead. <[79%]Sidius>[MH][CH]<879/879hp 1279/1389m 374/610mv 100br -r> Zeon becomes panic-stricken and attempts to flee. Zeon flies east. <[79%]Sidius>[MH][CH]<879/879hp 1279/1389m 374/610mv 100br -r> trip ze You must move to the front of the formation to trip. <[79%]Sidius>[MH][CH]<879/879hp 1279/1389m 374/610mv 100br -r> zephy *trip zocu* [1079hp 105m] trip zeo You must move to the front of the formation to trip. Sidius chants the magical phrase, 'Vas Corp Hur' Sidius pounds Zocuten hard with a massive shockwave. <[79%]Sidius>[MH][CH]<879/879hp 1286/1389m 398/610mv 100br -r> bash zeo You send Zocuten sprawling with a powerful bash. <[79%]Sidius>[MH][CH]<879/879hp 1286/1389m 398/610mv 100br -r> -- An element of Destruction massacres Zocuten! An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Keylow hard with a massive shockwave. An element of Destruction draws blood from Zocuten! Zephyrion's slash pulverizes Zocuten! The fire giantess wipes her boots in the face of Sidius. The fire giantess misses you. Your pierce misses Zocuten. Your pierce misses Keylow. Brilliant threads of energy emerge from your athame and engulf Zocuten. Zocuten has some minor wounds. Keylow's pierce misses you. Keylow's pierce misses you. Sidius's pierce mutilates Keylow! Sidius's pierce mutilates Keylow! Zocuten's pierce mutilates you! Your manashield flares emerald and deflects the attack. Zocuten's pierce maims you! Your manashield flares emerald and deflects the attack. <[78%]Sidius>[MH][CH]<879/879hp 1184/1389m 422/610mv 100br -r> -- <[78%]Sidius>[MH][CH]<879/879hp 1184/1389m 422/610mv 100br -r> Zephyrion trips Zocuten, and he falls down! Keylow becomes panic-stricken and attempts to flee. Keylow leaves north. <[78%]Sidius>[MH][CH]<879/879hp 1184/1389m 422/610mv 100br -r> zephy *[TRIPPED Zocuten!]* [1079hp 105m] zephy *hands zocu* [1079hp 105m] Zocuten is removed from Zeon's formation. <[78%]Sidius>[MH][CH]<879/879hp 1184/1389m 422/610mv 100br -r> zephy *hands zocu* [1079hp 105m] form Keylow chants the magical phrase, 'In Vas Hur' Keylow hurls a stream of violent wind at an element of Destruction! <[78%]Sidius>[MH][CH]<879/879hp 1191/1389m 446/610mv 100br -r> An element of Destruction massacres Zocuten! An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Zocuten hard with a massive shockwave. An element of Destruction decimates Zocuten! Zephyrion's slash mutilates Zocuten! The fire giantess injures Sidius! The fire giantess kicks Sidius in the ribs. *SNAP* The fire giantess wounds Sidius! The fire giantess draws blood from you! Your manashield flares emerald and deflects the attack. The fire giantess wounds Sidius! Zocuten dodges your attack. Zocuten has quite a few wounds. Zocuten's pierce mutilates Sidius! Zocuten's pierce mutilates you! Your manashield flares emerald and deflects the attack. <[70%]Sidius>[MH][CH]<879/879hp 1122/1389m 446/610mv 100br -r> reform me fr Sidius becomes panic-stricken and attempts to flee. Sidius flies south. [MH][CH]<879/879hp 1129/1389m 470/610mv 100br -r> Destin's FORMATION [ Sidius ] [ ---- ] [ ---- ] [ ---- ] [ Destin ] [ ---- ] [ ---- ] [ ---- ] [ ---- ] [MH][CH]<879/879hp 1129/1389m 470/610mv 100br -r> Destin is moved from Center/Center to Front/Right. <[70%]Sidius>[MH][CH]<879/879hp 1129/1389m 470/610mv 100br -r> Sidius chants the magical phrase, 'In Vas Hur' Sidius hurls a stream of violent wind at Zocuten! Keylow clambers to his feet. <[70%]Sidius>[MH][CH]<879/879hp 1129/1389m 470/610mv 100br -r> trip An element of Destruction massacres Zocuten! An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Zocuten hard with a massive shockwave. An element of Destruction smites Zocuten! Zephyrion's slash pulverizes Zocuten! Zephyrion's slash pulverizes Zocuten! Zephyrion's pierce mutilates Zocuten! The fire giantess misses you. The fire giantess misses a kick at your groin; you breathe lighter now. The fire giantess wounds Sidius! The fire giantess injures Sidius! The fire giantess wounds Sidius! Your pierce misses Zocuten. Your pierce misses Zocuten. Brilliant threads of energy emerge from your athame and engulf Zocuten. Zocuten looks pretty awful. You try to trip Zocuten, but he leaps out of the way. <[68%]Sidius>[MH][CH]<879/879hp 1136/1389m 494/610mv 100br -r> - Zephyrion tries to trip Zocuten, but he artfully leaps away. <[68%]Sidius>[MH][CH]<879/879hp 1136/1389m 494/610mv 100br -r> zephy *[MISSED TRIP ON Zocuten!]* [1079hp 105m] trip Zocuten works the seal off of a menthol potion. Zocuten quaffs a menthol potion. Dense gray smoke wells up from Zocuten's feet, enveloping him. He vanishes with the dissipating fog. [MH][CH]<879/879hp 1136/1389m 494/610mv 100br -r> Keylow has arrived. [MH][CH]<879/879hp 1136/1389m 494/610mv 100br -r> You emote to everybody: Destin trip (CPK) -- gl [MH][CH]<879/879hp 1143/1389m 518/610mv 100br -r> trip ke Sidius's pierce horribly maims the fire giantess! Sidius's pierce annihilates the fire giantess! The fire giantess kicks Sidius in the ribs. *SNAP* The fire giantess misses you. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒêŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. The keep is uncomfortably warm, and the area is clouded by smoke and small fires that make it difficult to see. There is a door to the north that is bordered by two large torches topped with brightly burning flames. The door is covered with symbols that look ancient and powerful. A mystical blue-green glow originates from behind the door, seeping out through the cracks and filling the corridors with its eerie light. Doors to the north and south lead off the main hallway. Keylow is here. FOUNDER He is surrounded by a shimmering, magical field. (BLOOD)Sidius is here, fighting the fire giantess. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. (Charmed)A hovering form cloaked in crimson stands with its hands clasped together. It is enshrouded in a deep red shield of fire. (BLOOD)Zephyrion is here. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. The fire giantess is here, fighting YOU! <[66%]Sidius>[MH][CH]<879/879hp 1143/1389m 518/610mv 100br -r> You trip Keylow and he falls down! <[66%]Sidius>[MH][CH]<879/879hp 1143/1389m 518/610mv 100br -r> -- Zeon chants the magical words, 'Magic Missile' An element of Destruction slowly fades into existence. An element of Stealth joins the fight! An element of Stealth slowly fades into existence. Zeon slowly fades into existence. Zeon throws a magic missile at an element of Destruction who staggers under the blow. <[66%]Sidius>[MH][CH]<879/879hp 1150/1389m 542/610mv 100br -r> trip ke trip ke -- <[66%]Sidius>[MH][CH]<879/879hp 1150/1389m 542/610mv 100br -r> st fl an element of Stealth is removed from Zeon's formation. an element of Destruction is removed from Zeon's formation. An element of Stealth maims Zeon! Zeon's manashield flares emerald and deflects the attack. An element of Stealth hurls a weapon, hitting Zeon skillfully. Zeon's manashield flares emerald and deflects the attack. An element of Destruction massacres Zeon! Zeon's manashield flares emerald and deflects the attack. An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Zeon hard with a massive shockwave. Keylow's pierce maims you! Your manashield flares emerald and deflects the attack. Your pierce misses the fire giantess. Your pierce maims the fire giantess! the fire giantess has some minor wounds. Sidius's pierce horribly maims the fire giantess! A sharpened banana slips out of Sidius's hand and falls to the ground. Sidius steps on a sharpened banana and slips! The fire giantess draws blood from you! Your manashield flares emerald and deflects the attack. The fire giantess misses a kick at Sidius's groin. The fire giantess misses you. The fire giantess wounds Sidius! <[66%]Sidius>[MH][CH]<879/879hp 1085/1389m 566/610mv 100br -r> alias q c hand zeo An element of Stealth devastates Zeon! An element of Destruction massacres Zeon! An element of Destruction chants the magical phrase, 'Vas Corp Hur' An element of Destruction pounds Zeon hard with a massive shockwave. Keylow's pierce misses you. Keylow's pierce misses you. Your pierce decimates the fire giantess! the fire giantess winces in pain. Sidius demolishes the fire giantess! Sidius demolishes the fire giantess! The fire giantess wounds Sidius! The fire giantess misses a kick at your groin; you breathe lighter now. The fire giantess misses you. The fire giantess misses you. Zeon becomes panic-stricken and attempts to flee. Zeon flies north. <[65%]Sidius>[MH][CH]<879/879hp 1092/1389m 590/610mv 100br -r> Do you not consider fighting as standing? <[65%]Sidius>[MH][CH]<879/879hp 1092/1389m 590/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒŒŒŒêŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. Carved into the walls are images of a great volcano about to erupt. The effect of the picture is amplified by the smoke rising from the top of the volcano, that fills the area with a cloud of mist that makes it difficult to see. A mystical blue-green glow that fills the air seems to be originating from somewhere to the west. The floor is a patchwork of old cobblestones that have cracked and broken over the years. Stalks of fire ivy have grown from beneath the stones to overtake much of the room, adding a wild ambience to the area. A fire hydra is here, its numerous heads locking in on your position. Obvious exits: East - Darkness... West - Deep Within the Keep You flee in a near-blind panic. [MH][CH]<879/879hp 1092/1389m 584/610mv 100br -r> Replacing alias... OK, done! [q] will now do this [c hand zeo]. [MH][CH]<879/879hp 1092/1389m 584/610mv 100br -r> w q ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒêŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. The keep is uncomfortably warm, and the area is clouded by smoke and small fires that make it difficult to see. There is a door to the north that is bordered by two large torches topped with brightly burning flames. The door is covered with symbols that look ancient and powerful. A mystical blue-green glow originates from behind the door, seeping out through the cracks and filling the corridors with its eerie light. Doors to the north and south lead off the main hallway. A deadly-looking sharp banana is here.(invisible) A shadowy form lurks in the corner. It is surrounded by a shimmering, magical field. A hovering form cloaked in crimson stands with its hands clasped together. It is enshrouded in a deep red shield of fire. (BLOOD)Sidius is here, fighting the fire giantess. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. (Charmed)A hovering form cloaked in crimson stands with its hands clasped together. It is enshrouded in a deep red shield of fire. (BLOOD)Zephyrion is here. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. The fire giantess is here, fighting Sidius. Obvious exits: North - Darkness... East - Darkness... South - Darkness... West - Deep Within the Keep [MH][CH]<879/879hp 1099/1389m 602/610mv 90br -r> You chant out the arcane words and are drained of 35 mana. Nobody here by that name. [MH][CH]<879/879hp 1064/1389m 602/610mv 90br -r> Zephyrion leaves north. Keylow has arrived. [MH][CH]<879/879hp 1064/1389m 602/610mv 90br -r> -- [MH][CH]<879/879hp 1064/1389m 602/610mv 100br -r> n s trip ke ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒêŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒŒŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Before the Unholy Shrine of Power A mystical blue-green mist emanating from the north sets the room aglow. Ancient artifacts hang along the walls in reverence to the great deities. Magnificent statues of the great sorcerers throughout history have been carved and displayed throughout the room. The focal point of the room is a large, gruesome-looking sacrificial stone. The sacrificial stone is lined with a satyr skin blanket and ornamented with satyr horns. The stone table is stained red from the numerous sacrifices performed on it. Candles surround the table in a ceremonial fashion, with each flame blazing solemnly. A great altar is to the north, while private chambers open to the east and west. The exit to the main part of the keep is to the south. Zeon is here. LEGEND HERO DH FOUNDER He is surrounded by a shimmering, magical field. He is engulfed by a crackling dark blue shield. (Charmed)A hovering form cloaked in crimson stands with its hands clasped together. It is enshrouded in a deep red shield of fire. (BLOOD)Zephyrion is here. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. A fire giantess is standing here. A fire giantess is standing here. A fire giantess is standing here. Obvious exits: North - The Unholy Shrine of Power East - The Chamber of Veneration and Meditation South - Deep Within the Keep West - Darkness... [MH][CH]<879/879hp 1064/1389m 598/610mv 100br -r> ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº¼ŒÈ ³ ³ ºŒºŒŒŒ ³ ³ ºŒº»ŒÉ ³ ³ ºŒÈ¼ŒÈÍÍÍÍÍÍÍÍÍ ³ ³ ºŒŒŒêŒŒŒŒŒŒŒŒŒŒ ³ ³ ÈÍÍ»ŒÉÍÍÍÍÍÍÍÍÍ ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ³ ºŒº ³ ÀÄ´Deep Within the KeepÃÄÄÙ The hallway is composed of smooth stone walls that are exquisitely cut and ornately crafted. The keep is uncomfortably warm, and the area is clouded by smoke and small fires that make it difficult to see. There is a door to the north that is bordered by two large torches topped with brightly burning flames. The door is covered with symbols that look ancient and powerful. A mystical blue-green glow originates from behind the door, seeping out through the cracks and filling the corridors with its eerie light. Doors to the north and south lead off the main hallway. A deadly-looking sharp banana is here.(invisible) Keylow is here. FOUNDER He is surrounded by a shimmering, magical field. A shadowy form lurks in the corner. It is surrounded by a shimmering, magical field. A hovering form cloaked in crimson stands with its hands clasped together. It is enshrouded in a deep red shield of fire. (BLOOD)Sidius is here, fighting the fire giantess. LEGEND HERO FOUNDER He is surrounded by a shimmering, magical field. The fire giantess is here, fighting Sidius. Obvious exits: North - Before the Unholy Shrine of Power East - Darkness... South - Darkness... West - Deep Within the Keep [MH][CH]<879/879hp 1064/1389m 594/610mv 75br -r> The fire giantess wounds you! Your manashield flares emerald and deflects the attack. The fire giantess makes a nice ballet step which plants a foot a mile above Sidius's head. You dodge the fire giantess's attack. The fire giantess misses you. Sidius demolishes the fire giantess! You try to trip Keylow, but he leaps out of the way. <[64%]Sidius>[MH][CH]<879/879hp 1057/1389m 610/610mv 88br -r> Sidius trips Keylow, and he falls down! <[64%]Sidius>[MH][CH]<879/879hp 1057/1389m 610/610mv 88br -r> -- <[64%]Sidius>[MH][CH]<879/879hp 1057/1389m 610/610mv 100br -r> -- <[64%]Sidius>[MH][CH]<879/879hp 1064/1389m 610/610mv 100br -r> trip key An element of Stealth dissipates and returns to its home plane. An element of Destruction dissipates and returns to its home plane. <[64%]Sidius>[MH][CH]<879/879hp 1064/1389m 610/610mv 100br -r> Sidius chats to everybody, '[î] keylwo down []' Keylow's pierce misses you. Your pierce misses the fire giantess. the fire giantess grimaces with pain. The fire giantess misses a kick at Sidius's groin. The fire giantess wounds you! Your manashield flares emerald and deflects the attack. Sidius demolishes the fire giantess! Sidius demolishes the fire giantess! Your victim is already down. <[64%]Sidius>[MH][CH]<879/879hp 1051/1389m 610/610mv 100br -r> trip ke You emote to everybody: Destin TIRP KEY (CPK) -- <[64%]Sidius>[MH][CH]<879/879hp 1058/1389m 610/610mv 100br -r> trip key Keylow's pierce maims you! Your manashield flares emerald and deflects the attack. Your pierce misses the fire giantess. the fire giantess has some large, gaping wounds. The fire giantess goes into a blind rage! The fire giantess wounds you! Your manashield flares emerald and deflects the attack. The fire giantess wounds you! Your manashield flares emerald and deflects the attack. The fire giantess misses you. Sidius mangles the fire giantess! Your victim is already down. <[65%]Sidius>[MH][CH]<879/879hp 1010/1389m 610/610mv 100br -r> target keyl trip keyl Keylow clambers to his feet. You lash out and hit Keylow. Destin lashes out and hits Keylow. You miss Keylow. <[65%]Sidius>[MH][CH]<879/879hp 1017/1389m 610/610mv 100br -r> Keylow's pierce misses you. Your pierce devastates the fire giantess! Your pierce devastates the fire giantess! the fire giantess has many grievous wounds. The fire giantess misses you. The fire giantess misses you. Sidius dismembers the fire giantess! Sidius eviscerates the fire giantess! Ok, you are now targeting Keylow. <[65%]Sidius>[MH][CH]<879/879hp 1017/1389m 610/610mv 100br -r> You try to trip Keylow, but he leaps out of the way. Zephyrion trips Keylow, and he falls down! Sidius tries to trip the fire giantess, but she artfully leaps away. <[65%]Sidius>[MH][CH]<879/879hp 1017/1389m 610/610mv 100br -r> trip key zephy *[TRIPPED Keylow!]* [1045hp 152m] trip keyl Zephyrion's pierce maims Keylow! Zephyrion's pierce mutilates Keylow! Your pierce misses Keylow. Your pierce misses Keylow. Keylow has some minor wounds. Keylow's pierce misses you. You dodge the fire giantess's attack. You dodge the fire giantess's attack. The fire giantess misses you. The fire giantess misses you. The fire giantess wounds you! Your manashield flares emerald and deflects the attack. Sidius disembowels the fire giantess! Sidius kills the fire giantess! The fire giantess is DEAD!! A tough battle! You're drenched with blood, but much more experienced. You receive 303525 experience points from the battle of 466965 total. the fire giantess is removed from the fire giantess's formation. You shiver in disgust as the fire giantess lets out a final, agonized moan before death. <[65%]Sidius>[MH][CH]<879/879hp 1016/1389m 610/610mv 100br -r> You try to trip Keylow, but he leaps out of the way. <[65%]Sidius>[MH][CH]<879/879hp 1016/1389m 610/610mv 100br -r> Sidius tries to trip Keylow, but he artfully leaps away. <[65%]Sidius>[MH][CH]<879/879hp 1016/1389m 610/610mv 100br -r> trip keyl Xeyr chants the magical words, 'Manashield' <[65%]Sidius>[MH][CH]<879/879hp 1016/1389m 610/610mv 100br -r> Xeyr tries to trip Keylow, but he artfully leaps away. <[66%]Sidius>[MH][CH]<879/879hp 1023/1389m 610/610mv 100br -r> xeyr just FAILED to TRIP Keylow ! (Keylow is sitting here. FOUNDER) - CPK Xeyr's pound massacres Keylow! Sidius maims Keylow! Zephyrion's pierce maims Keylow! Your pierce smites Keylow! Keylow dodges your attack. Keylow has quite a few wounds. Keylow's pierce maims you! Your manashield flares emerald and deflects the attack. <[66%]Sidius>[MH][CH]<879/879hp 970/1389m 610/610mv 100br -r> You trip Keylow and he falls down! <[66%]Sidius>[MH][CH]<879/879hp 970/1389m 610/610mv 100br -r> Sidius wields the dagger of Fire. <[66%]Sidius>[MH][CH]<879/879hp 970/1389m 610/610mv 100br -r> zephy *trip omg* [1048hp 161m] -- <[66%]Sidius>[MH][CH]<879/879hp 977/1389m 610/610mv 100br -r> c sho Zephyrion's pierce mutilates Keylow! Zephyrion's pierce mutilates Keylow! Zephyrion's pierce mutilates Keylow! Your pierce misses Keylow. Keylow grimaces with pain. Keylow's pierce maims you! Your manashield flares emerald and deflects the attack. Keylow's pierce misses you. <[66%]Sidius>[MH][CH]<879/879hp 942/1389m 610/610mv 100br -r> You emote to everybody: Destin omfg trip (CPK) Zephyrion trips Keylow, and he falls down! <[66%]Sidius>[MH][CH]<879/879hp 942/1389m 610/610mv 100br -r> zephy *[TRIPPED Keylow!]* [1050hp 167m] c sho key c sho key c sho key c sho key Sidius's pierce mutilates Keylow! Zephyrion CRITICALLY hits Keylow! Zephyrion's pierce horribly maims Keylow! Zephyrion's pierce mutilates Keylow! Your pierce massacres Keylow! Your pierce misses Keylow. Keylow looks pretty awful. <[66%]Sidius>[MH][CH]<879/879hp 949/1389m 610/610mv 100br -r> Sidius chats to everybody, '[í] these msses lol []' You chant out the arcane words and are drained of 23 mana. You channel a powerful shockwave at Keylow. <[66%]Sidius>[MH][CH]<879/879hp 926/1389m 610/610mv 100br -r> You emote to everybody: Destin ATRIP IAT (CPK) Sidius trips Keylow, and he falls down! <[66%]Sidius>[MH][CH]<879/879hp 926/1389m 610/610mv 100br -r> c sho c sho You chant out the arcane words and are drained of 23 mana. You channel a powerful shockwave at Keylow. <[66%]Sidius>[MH][CH]<879/879hp 910/1389m 610/610mv 100br -r> c sho Xeyr's pound massacres Keylow! Sidius's pierce mutilates Keylow! Zephyrion's pierce dismembers Keylow! Zephyrion's pierce eviscerates Keylow! Your pierce misses Keylow. Keylow barely clings to life. You dodge Keylow's attack. <[66%]Sidius>[MH][CH]<879/879hp 917/1389m 610/610mv 100br -r> c sho Zephyrion tries to trip Keylow, but he artfully leaps away. <[66%]Sidius>[MH][CH]<879/879hp 917/1389m 610/610mv 100br -r> c sho zephy *[MISSED TRIP ON Keylow!]* [1053hp 176m] c sho Xeyr chants the magical words, 'Shockwave' Xeyr pounds Keylow hard with a massive shockwave. <[66%]Sidius>[MH][CH]<879/879hp 917/1389m 610/610mv 100br -r> <[66%]Sidius>[MH][CH]<879/879hp 917/1389m 610/610mv 100br -r> You chant out the arcane words and are drained of 23 mana. Your shockwave hits Keylow with full force, causing an immediate death. Keylow is DEAD!! A tough battle! You're drenched with blood, but much more experienced. You receive 1082524 experience points from the battle of 1972058112 total. Your spirits were similar; your power gain was minimal. A shimmering silver aura surrounds Keylow and grants him peace. You shiver in disgust as Keylow lets out a final, agonized moan before death. Keylow's consciousness escapes the painful tomb of its dead body and hovers peacefully above you. Empowered with extraordinary perception, he is able to see everything that goes on here, a silent witness to anyone who might try to desecrate the corpse. Keylow's an ankh made from green and blue dragonhide crumbles into dust.