Difference between revisions of "Scripts"

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These scripts all work with MM2K. It is your own responsibility to understand the rules of Medievia and gameplay and determine if you should use these scripts.
 
These scripts all work with MM2K. It is your own responsibility to understand the rules of Medievia and gameplay and determine if you should use these scripts.
  
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== Scripts ==
  
 
*[[media:Charging.txt|Script for Charging]] - this highlights charges and dodges; it also makes you auto stand and re-charge if dodged.
 
*[[media:Charging.txt|Script for Charging]] - this highlights charges and dodges; it also makes you auto stand and re-charge if dodged.
  
*[[media:ChatBypass.txt|Automate Chat Questionnaire]] - only needed 1x per year now
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:: Charging highlights are great, I would disable the auto stand which doesn't always work and is technically illegal. -Spiritic. Disable auto stand: /unaction {dodges your charge.}
 
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*[[media:Cpkguard.txt|CPK Guard]]
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**Expects prompt to be #b(#x&h#b/&Hhp #x&m#b/&Mm #x&v#b&umv #x&b#b&ubr#b) (#m&k#b) (#w&FS&FV&FQ&FF&FI&FP&FM&FB#b) (&R)
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**Works while hidden in CPK
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*[[media:distance.txt|Distance Subs]]
 
*[[media:distance.txt|Distance Subs]]
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::repsoff: turns off all reps
 
::repsoff: turns off all reps
  
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== Grey-area Scripts ==
  
'''Use At Your Own Risk!'''
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''These scripts may be illegal, depending upon the script settings and whether you are afk while using them.''
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*[[media:Cpkguard.txt|CPK Guard]]
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**Expects prompt to be #b(#x&h#b/&Hhp #x&m#b/&Mm #x&v#b&umv #x&b#b&ubr#b) (#m&k#b) (#w&FS&FV&FQ&FF&FI&FP&FM&FB#b) (&R)
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**Works while hidden in CPK
  
 
*[[media:afkheal.txt|Automate Healing]] - an auto heal script for simple forms. It will bash tick when oom, rest with form leader, and refollow form leader. Switches between cure crit and heals, and will shared life if very low:
 
*[[media:afkheal.txt|Automate Healing]] - an auto heal script for simple forms. It will bash tick when oom, rest with form leader, and refollow form leader. Switches between cure crit and heals, and will shared life if very low:
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*[[media:Magefloat.txt|Floater Script for Casters]] - Like floater, but view is changed a bit for casters, and it picks different float targets based on conditions.
 
*[[media:Magefloat.txt|Floater Script for Casters]] - Like floater, but view is changed a bit for casters, and it picks different float targets based on conditions.
 
*[[media:manor.txt|Automate Manor Before Maze]]
 
**Must make absolutely sure you have quickness and speedwalk on. Speedwalk should be around 600. Assumes you are starting at the entrance after you have done roses.
 
 
::runmanor - runs manor.
 
 
*[[media:mello.txt|Automate Mello Keys]] - assumes you begin at entrance
 
 
::mello1 - keys up to sent
 
::mello2 - keys up to herald
 
::mello3 - keys up to 2nd sent
 
::mello4 - to telescope
 
  
 
*[[media:target.txt|Target]]
 
*[[media:target.txt|Target]]
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::/alias {k1}{$attack1 $curtarg)
 
::/alias {k1}{$attack1 $curtarg)
 
::/macro {f1}{$attack2 $curtarg}
 
::/macro {f1}{$attack2 $curtarg}
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== Illegal Scripts ==
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''These scripts are illegal.''
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*[[media:ChatBypass.txt|Automate Chat Questionnaire]] - only needed 1x per year now
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*[[media:manor.txt|Automate Manor Before Maze]]
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**Must make absolutely sure you have quickness and speedwalk on. Speedwalk should be around 600. Assumes you are starting at the entrance after you have done roses.
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::runmanor - runs manor.
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*[[media:mello.txt|Automate Mello Keys]] - assumes you begin at entrance
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::mello1 - keys up to sent
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::mello2 - keys up to herald
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::mello3 - keys up to 2nd sent
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::mello4 - to telescope
  
 
[[Category: Miscellaneous Resources]]
 
[[Category: Miscellaneous Resources]]

Revision as of 12:09, 22 October 2014

These scripts all work with MM2K. It is your own responsibility to understand the rules of Medievia and gameplay and determine if you should use these scripts.


Scripts

  • Script for Charging - this highlights charges and dodges; it also makes you auto stand and re-charge if dodged.
Charging highlights are great, I would disable the auto stand which doesn't always work and is technically illegal. -Spiritic. Disable auto stand: /unaction {dodges your charge.}
  • Find Metamorph
    • DO NOT SAVE PROFILES with this script loaded. It could get you killed in cpk because it messes with how it shows you hiddens.
hunton - turns on the auto look crap
huntoff - turns off the auto look crap
  • Shipping - a simple ship script. Tells you how much to turn, countdown timers on your guns, etc. Set up to work entire ship from keypad. DO NOT SAVE PROFILES with this script loaded. It completely remaps keypad and adjusts some commands.
macros:
C-7 : fire lb t
C1: fire lb b
C8: fire b
C9: fire sb t
C3: fire sb b
C2: fire st (t+b)
C5: check your guns
5: ship map
kp+: ship status
C0: ship lash 0
Ckp+: ship helm
c6: turn +11 degrees for every time pressed. timeout of 1 second.
c4: turn -11 degrees for every time pressed. timeout of 1 second
  • Spider Reps for Chat
    • Note: for this file to work, your Med prompt must be set to #b(#x&h#b/&Hhp #x&m#b/&Mm #x&v#b&umv #x&b#b&ubr#b) (#m&k#b) (#w&FS&FV&FQ&FF&FI&FP&FM&FB#b) (&R)
bson: turns on just bsreps
bsoff: turns off just bsreps
combaton: turns on just combat reps (trip, bash, spell, etc)
combatoff: turns off just combat reps
repson: turns on all reps
repsoff: turns off all reps

Grey-area Scripts

These scripts may be illegal, depending upon the script settings and whether you are afk while using them.

  • CPK Guard
    • Expects prompt to be #b(#x&h#b/&Hhp #x&m#b/&Mm #x&v#b&umv #x&b#b&ubr#b) (#m&k#b) (#w&FS&FV&FQ&FF&FI&FP&FM&FB#b) (&R)
    • Works while hidden in CPK
  • Automate Healing - an auto heal script for simple forms. It will bash tick when oom, rest with form leader, and refollow form leader. Switches between cure crit and heals, and will shared life if very low:
healon %0 - turns on auto heal, with party leader of %0. Will autofollow on leader poke emotion
healoff - turns off auto heal
scaredon - auto zapps on telepath.
scaredoff - turns off scared.
  • Floater Script - The floater script. Turning off the auto target functionality does make it legal.
floathelp - help file
  • Floater Script for Casters - Like floater, but view is changed a bit for casters, and it picks different float targets based on conditions.
t1 %0 - sets target 1 to %0
t2 %0 - sets target 2 to %0
t3 %0 - sets target 3 to %0
t %0 - sets current active target to %0
at1 %0 - sets attack 1 to %0. (for example bs, trip, c mag, etc)
at2 %0 - sets attack 2 to %0
at3 %0 - sets attack 3 to %0
autotargeton - turns on autotarget, which sets target 3 to last person to stab you or mal you. Useful for some quests, but not really that great. requires spiderreps
autotargetoff - turns off autotarget
macros:
kp+ - cycles targets
kp0 - attack 1 current target
kp1 - attack 2 current target
kp3 - attack 3 current target
Note: people can easily write their own aliases or macros for triggering attacks. For example:
/alias {k1}{$attack1 $curtarg)
/macro {f1}{$attack2 $curtarg}

Illegal Scripts

These scripts are illegal.

  • Automate Manor Before Maze
    • Must make absolutely sure you have quickness and speedwalk on. Speedwalk should be around 600. Assumes you are starting at the entrance after you have done roses.
runmanor - runs manor.
mello1 - keys up to sent
mello2 - keys up to herald
mello3 - keys up to 2nd sent
mello4 - to telescope