Difference between revisions of "Derah Villadom"

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(Daytime Explore)
 
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{{Infobox Zone
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| Designer            = Derah Villadom
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| Rooms                = 97
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| Re-Pop Time          = 30 mins
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| PK Type              = LPK
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}}
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===Notes===
 
The only real note about the zone is that it is switched between day mode and night mode by triggers which toggle between the two.
 
The only real note about the zone is that it is switched between day mode and night mode by triggers which toggle between the two.
 
There are two ways of toggling the Night zone on, that being by entering the Dark Portal and by visiting the Destroyed Home (Where it is rumored where the curse was placed).
 
There are two ways of toggling the Night zone on, that being by entering the Dark Portal and by visiting the Destroyed Home (Where it is rumored where the curse was placed).
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To get to kill the Vampire you must get the key, which is reset eq only, from the Mayor's desk in Daylight DeRah. Go nighttime DeRah and unlock the door to the Mayor and waste the Mayor/Vampire.
 
To get to kill the Vampire you must get the key, which is reset eq only, from the Mayor's desk in Daylight DeRah. Go nighttime DeRah and unlock the door to the Mayor and waste the Mayor/Vampire.
 
Some mobs actually get healed by Harms, so do not use that spell on the Gorgon and Undead Beast
 
  
 
The prisoner has Silver Bracers which are chained to the wall. To get them go Evil DeRah and kill him.
 
The prisoner has Silver Bracers which are chained to the wall. To get them go Evil DeRah and kill him.
  
Daytime Explore
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==Explore Walkthrough==
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===Daytime Explore===
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  Visit the priest in the church
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  - From ent: 7n, 3w, 2s, open door w, w
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  Visit the mayor's office
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  - From church: e, 2n, 2w, n, w, u
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  Visit the prisoner
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  - From mayor: d, 2e, d, pick/open cell n, n
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  Smell the daisies
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  - From church: e, 4n, open door w, 2w
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  Help yourself to some of the butcher's stock
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  - From mayor: d, e, n, w, kill any 2 cows in this area
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Bring peace to the widow
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  - From church: e, 2n, 2w, s, open door w, w (takes you into a destroyed house in nighttime/evil derah) e, n, 2e, 3s, pick gate e, e, s, e, d, u
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Take a stroll on the beach
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  - From grave (end of step 2): w, s, d, w
  
1. Visit the priest in the church
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===Nighttime Explore===
  From ent: 7n, 3w, 2s, open door w, w
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2. Bring peace to the widow
+
  From church: e, 2n, 2w, s, open door w, w (takes you into a destroyed house in nighttime/evil derah) e, n, 2e, 3s, pick gate e, e, s, e, d, u
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7. Visit the prisoner
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  From mayor: d, 2e, d, pick/open cell n, n
+
4. Smell the daisies
+
  From church: e, 4n, open door w, 2w
+
6. Help yourself to some of the butcher's stock
+
  From mayor: d, e, n, w, kill any 2 cows in this area
+
3. Take a stroll on the beach
+
  From grave (end of step 2): w, s, d, w
+
5. Visit the mayor's office
+
  From church: e, 2n, 2w, n, w, u
+
  
Nighttime Explore
+
to get to the vampire, you: have to kill the mayor during daytime (he can be dispelled and muffled) for 'miniature engraved key', then unl/open drawer, get key (a small house key) drawer.  Then go into evil Derah
  
Defeat the werewolves
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  Stop the vampire
   wander the streets
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  - go to the Mayor's house.
   1 is in an abandoned house - from inkeeper: s, w, open door s, s
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  NOTE: when you enter the mayor's house, a small house key crumbles, so if you leave the house, you can't go back in.
   1 is in an old home - from innkeeper: 2s, e, s, open door w, w
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  Bring down the iron golem
   1 was in the field area
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  - From mayor: e, 2s, open door e, e
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  Bring down the wooden golem
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  - From mayor, e, s, 2e, s, open door w, w, u
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  Eliminate the gorgon
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  - the black bull that has the armor of the gorgon - from mayor, e, n, open door w, w (into pasture area, where the black bull roams).
 +
  Stomp out the hell hounds
 +
  - wanders the streets
 +
  Defeat the werewolves
 +
   - wanders the streets
 +
   - in an abandoned house - from inkeeper: s, w, open door s, s
 +
   - in an old home - from innkeeper: 2s, e, s, open door w, w
 +
   - in the field area
  
Stop the vampire
 
  Note to get to the vampire, you: have to kill the mayor during daytime (he can be dispelled and muffled) for 'miniature engraved key', then unl/open drawer, get key (a small house key) drawer.
 
  Then go into evil Derah
 
  Then go back to the Mayor's house. NOTE: when you enter the mayor's house, a small house key crumbles, so if you leave the house, you can't go back in.
 
Bring down the iron golem
 
  From mayor: e, 2s, open door e, e
 
Bring down the wooden golem
 
  From mayor, e, s, 2e, s, open door w, w, u
 
Eliminate the gorgon
 
  the black bull that has the armor of the gorgon - from mayor, e, n, open door w, w (into pasture area, where the black bull roams).
 
Stomp out the hell hounds
 
  wander the streets
 
  
 
[[Category: Zone Walkthroughs]]
 
[[Category: Zone Walkthroughs]]

Latest revision as of 20:15, 30 October 2015

Derah Villadom
Zone Number: {{{Number}}}
Designer: Derah Villadom
Rooms: 97
Re-Pop Time: 30 mins
Exploration
Designer: {{{Exploration Designer}}}
XP: {{{Exploration XP}}}
Suggested Level: {{{Exploration Level}}}
Exploration Time: {{{Exploration Time}}}


Notes[edit]

The only real note about the zone is that it is switched between day mode and night mode by triggers which toggle between the two. There are two ways of toggling the Night zone on, that being by entering the Dark Portal and by visiting the Destroyed Home (Where it is rumored where the curse was placed).

Once the Night zone is toggled on, some changes happen in the zone: (1) You can not teleport nor phase out of the zone (2) the exit to the zone is gone, and the long eastern street loops upon itself north-south.

The only way to escape the night horrors is to visit the Grave in the graveyard, which will give you back to the light-of-day.

There are two scales of grouping levels for this zone. By day, the zone can be handled fairly well by a 3-to-4 person group in their mid-teens. At night, however, the same size group should be lvl 25+.

To get to kill the Vampire you must get the key, which is reset eq only, from the Mayor's desk in Daylight DeRah. Go nighttime DeRah and unlock the door to the Mayor and waste the Mayor/Vampire.

The prisoner has Silver Bracers which are chained to the wall. To get them go Evil DeRah and kill him.

Explore Walkthrough[edit]

Daytime Explore[edit]

 Visit the priest in the church
 - From ent: 7n, 3w, 2s, open door w, w
 Visit the mayor's office
 - From church: e, 2n, 2w, n, w, u
 Visit the prisoner
 - From mayor: d, 2e, d, pick/open cell n, n
 Smell the daisies
 - From church: e, 4n, open door w, 2w
 Help yourself to some of the butcher's stock
 - From mayor: d, e, n, w, kill any 2 cows in this area
Bring peace to the widow
 - From church: e, 2n, 2w, s, open door w, w (takes you into a destroyed house in nighttime/evil derah) e, n, 2e, 3s, pick gate e, e, s, e, d, u
Take a stroll on the beach
 - From grave (end of step 2): w, s, d, w

Nighttime Explore[edit]

to get to the vampire, you: have to kill the mayor during daytime (he can be dispelled and muffled) for 'miniature engraved key', then unl/open drawer, get key (a small house key) drawer. Then go into evil Derah

 Stop the vampire
 - go to the Mayor's house. 
 NOTE: when you enter the mayor's house, a small house key crumbles, so if you leave the house, you can't go back in.
 Bring down the iron golem
 - From mayor: e, 2s, open door e, e
 Bring down the wooden golem
 - From mayor, e, s, 2e, s, open door w, w, u
 Eliminate the gorgon
 - the black bull that has the armor of the gorgon - from mayor, e, n, open door w, w (into pasture area, where the black bull roams).
 Stomp out the hell hounds
 - wanders the streets
 Defeat the werewolves
 - wanders the streets
 - in an abandoned house - from inkeeper: s, w, open door s, s
 - in an old home - from innkeeper: 2s, e, s, open door w, w
 - in the field area