Difference between revisions of "The Kingdom Of Yrg"
From Heretical Apocalypse
(→How to get into Yrg) |
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+ | {{Infobox Zone | ||
+ | | Designer = Ardothica | ||
+ | | Rooms = 249 | ||
+ | | Re-Pop Time = 30 minutes | ||
+ | | PK Type = NPK, CPK }} | ||
− | == | + | ==Equipment== |
+ | |||
+ | The dragon Mizdon loads [[Where_to_Find_Dragon_Scales|copper marble]]. See [[#Explore|Explore]] section. | ||
+ | |||
+ | ==Directions to Zone== | ||
# from med recall, enter thief, 2e, open door n, n, search hole, get key hole, search, u, open box, get all box, you should then have a "the ring of spatial discontinuity" | # from med recall, enter thief, 2e, open door n, n, search hole, get key hole, search, u, open box, get all box, you should then have a "the ring of spatial discontinuity" | ||
# walk into a tornado wearing "the ring of spatial discontinuity". Instead of the tornado killing you, you'll be transported to Yrg | # walk into a tornado wearing "the ring of spatial discontinuity". Instead of the tornado killing you, you'll be transported to Yrg | ||
− | == | + | ==Walkthrough== |
− | + | ===Best XP areas=== | |
− | + | ||
− | == Best XP areas == | + | |
Yrg is one of the best XP zones in the game. Here's where to xp | Yrg is one of the best XP zones in the game. Here's where to xp | ||
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* Grimweald, follow explore walkthrough until you reach the Grimweald. (You only need Steps 5-8) | * Grimweald, follow explore walkthrough until you reach the Grimweald. (You only need Steps 5-8) | ||
− | == Explore == | + | ===Explore=== |
Yrg explore walkthrough by Xaaxacus | Yrg explore walkthrough by Xaaxacus | ||
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#from entrance to castle, s search at base of stairs, s 2d | #from entrance to castle, s search at base of stairs, s 2d | ||
#kill lum,search corp,g key corp,unlock door w, w [triggers room objective]' | #kill lum,search corp,g key corp,unlock door w, w [triggers room objective]' | ||
+ | |||
+ | [[Category: Zone Walkthroughs]] |
Revision as of 13:06, 24 October 2014
The Kingdom Of Yrg | |
---|---|
Zone Number: | {{{Number}}} |
Designer: | Ardothica |
Rooms: | 249 |
Re-Pop Time: | 30 minutes |
Exploration | |
Designer: | {{{Exploration Designer}}} |
XP: | {{{Exploration XP}}} |
Suggested Level: | {{{Exploration Level}}} |
Exploration Time: | {{{Exploration Time}}} |
Equipment
The dragon Mizdon loads copper marble. See Explore section.
Directions to Zone
- from med recall, enter thief, 2e, open door n, n, search hole, get key hole, search, u, open box, get all box, you should then have a "the ring of spatial discontinuity"
- walk into a tornado wearing "the ring of spatial discontinuity". Instead of the tornado killing you, you'll be transported to Yrg
Walkthrough
Best XP areas
Yrg is one of the best XP zones in the game. Here's where to xp
- Town - c w, kill mobs around here
- Docks - c w, n, all w on Seebreeze lane, head north
- Grimweald, follow explore walkthrough until you reach the Grimweald. (You only need Steps 5-8)
Explore
Yrg explore walkthrough by Xaaxacus
- recall 4w open door n n GET ALL SHELF
- recall n e BUY NEWSPARCHMENT
- recall 4w 2s search w search w [triggers room objective]
- recall n all w 2n all e s search e, get key cabinet, search, n, search, u [triggers room objective]
- recall w 2s w s w 5s 3w n w n g leaf plant
- recall 3w 2n e u search south get map
- recall n e 2n 3e n s n u w d e search n w search d 2s e, open drawer, get key drawer, GET NOTE
- recall n all e s all e, unlock door e, open door e, e, (from In the Grimweald) EESENEENNWSWWNE to chahm, search d g all put meat trap
- recall 5w s 2w open gate (high mv rooms!!) 2w 3e w 3u n w search w s drop trap s yy attack dragon flee north
- wait for dragon to trap - wounds it to clings, s kill dragon search corpse g heart corpse
- return to chahm, give heart chahm
- recall e all s unlock doors open doors 2s u s get briwe to <50%, he ports
- recall w n w all n all w all n d s open crate ent crate wait a few seconds
- open lid, u, kill briwe
- from entrance to castle, s search at base of stairs, s 2d
- kill lum,search corp,g key corp,unlock door w, w [triggers room objective]'