Alchemy

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You can create your own potions and toxins using alchemy. There is a book called Beaumont's Botany: The Complete Guide to Plant Identification located in Med Castle. This book will give you more information about each of the plants listed below.

Plants and Their Locations

Blacktar Blossom - Found at Forested Hills (Fire Giants Keep) - Foothills (Asnor Mountains)

Bogrot - Found on Rivers and Shores

Cypress Bark - Found at Grassy Foothills & Forested Hills (FGS) & for some weird reason: Rocky, Barren Flatlands (W of Czareran)

Daggerthorn Aloe - Found at Within a Marshy Wood , On the Moors (Dark Woods) & The Banks of the Blood Sea

Darkthorn Moss - Found at SWAMPS (Thanos)

Feverthorn - Found at A Humid, Misty Jungle (Aeketh, Talqaxtyl's Pyramid)

Grave Weed - Found at A Vast Desert (Rhaiaden)

Mortis Moss (POTION BASE) - Found at A Dense, Forested Wilderness, east of Medievia

Petrified Peat - Found at On the Rocky Slopes of the Mountains (Ruellia)

Shieldrot - Found at A Humid, Misty Jungle (Aeketh/Talqaxtyl's Pyramid) Twice as rare as Feverthorn

Trembleweed (TOXIN BASE) - Found at A Well Traveled Road (Any Trade run will get you plenty)

Weevil Spores - Found at The Sandy Dunes of a Beach

Widowmaker Weed - Found at An Ominous Forest + A Dense, Forested Wilderness (Spiderwode)

Recipes

Potions

  • 3 moss/3bogroot = a bubbly herbal brew - Type(Potion) Loc(take) Spell(Lev:35 Breathe Water, Mass Levitation) Cond(pristine-185)
  • 3 moss/2bark = a nip of invigoration: Type(Potion) Loc(take) Spell(Lev:31 Refresh, Refresh) Cond(pristine-185)
  • 3 moss/3bark = a diluted herbal infusion: Type(Potion) Loc(take) Spell(Lev:35 Cure Critical) Cond(pristine-185)
  • 3 moss/3grave = an assassin's stimulant: Type(Potion) Loc(take) Spell(Lev:32 Teleport, Quickness, Wizard Eye) Cond(pristine-185)
  • 4 moss/2peat = distilled spirits of protection - Type(Potion) Spell(Lev:24 Sanctuary) [FRAGILE] Cond(pristine-185)

Toxins

  • 3 trembleweed / 2 grave = a diluted toxin of atrophy - Type(Toxin) Loc(take) Toxin: Str(-1, 6 ticks) Imbues(25 ticks) Cond(pristine-185)
  • 3 trembleweed / 2 aloe = a diluted toxin of instability: Type(Toxin) Loc(take) Toxin: Dex (-1, 6 ticks) Imbues(25 ticks) Cond(pristine-185)
  • 3 trembleweed / 2 feverthorn = a diluted toxin of feebleness - Type(Toxin) Loc(take) Toxin: Int(-1, 6 ticks) Wis(-1, 6 ticks) Imbues(25 ticks) Cond(pristine-185)
  • 10 trembleweed / 5 peat / 3 shield / 2 grave / 2 bog / 2 aloe = a toxin of unnerving Type(Toxin) Loc(take) Toxin: INF_MAGE (-10, 3 ticks) INF_CLERIC(-10, 3 ticks) Imbues(12 ticks)