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== Getting Started with Archery ==
 
== Getting Started with Archery ==
 
I just want to shoot!
 
  
 
# wield a nemesis crossbow
 
# wield a nemesis crossbow
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You will now shoot bolts from your nemesis crossbow, up to twice per round.
 
You will now shoot bolts from your nemesis crossbow, up to twice per round.
 +
  
 
== Arrowhelper script ==
 
== Arrowhelper script ==
  
 
See Arrowhelper.mm in [[Scripts]] to help reload your quiver.
 
See Arrowhelper.mm in [[Scripts]] to help reload your quiver.
 +
  
 
== How Archery Works ==
 
== How Archery Works ==
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As you shoot twice per round, arrows (or bolts) are moved from your quiver into your inventory. When your quiver is empty, you only shoot once per round. See [[#Arrowhelper_script|Arrowhelper Script]] to help you reload.
 
As you shoot twice per round, arrows (or bolts) are moved from your quiver into your inventory. When your quiver is empty, you only shoot once per round. See [[#Arrowhelper_script|Arrowhelper Script]] to help you reload.
 
 
'''Why do I want lots of arrows?'''
 
 
Reloading your quiver is annoying. If you forget to reload, your damage drops in half when shooting only once per round. Even if you reload perfectly, it takes away from time spent shockwaving or healing. Having lots of arrows means reloading less. However, having lots of bad arrows means you'll do low damage. It's a balance between reloading often and using your best arrows. In a perfect world, everybody would have 20 fletching arrows :).
 
  
  
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</pre>
 
</pre>
  
Bone arrow has an average damage of <math>5 * (8+1)/2 + 2 = 24.5</math>. Note: damroll on the arrow is the only damroll that affects archery damage.
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Bone arrow has an average damage of <math>5 * (8+1)/2 + 2 = 24.5</math>  
  
  
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Just like melee weapons, you arrows can miss and do zero damage. You receive the ''"Your arrow misses"'' message. To avoid missing, increase your hitroll. Archery uses the hitroll on your "Score S" to determine if you hit or not. No amount of hitroll is too much - top bow modes usually run 60+ hitroll. Hitroll from all sources affects archery: your eq, the BLESS spell and the target's ac.
 
Just like melee weapons, you arrows can miss and do zero damage. You receive the ''"Your arrow misses"'' message. To avoid missing, increase your hitroll. Archery uses the hitroll on your "Score S" to determine if you hit or not. No amount of hitroll is too much - top bow modes usually run 60+ hitroll. Hitroll from all sources affects archery: your eq, the BLESS spell and the target's ac.
  
Always blind large mobs so you hit more. A blind mob is worth +40 hitroll. Faerie fire is worth +15 hitroll.
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Always blind large mobs so miss less with melee and archery. A blind mob is worth +40 hitroll. Faerie fire is worth +15 hitroll.
  
 
Archery success affects hit rate:
 
Archery success affects hit rate:
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* The bow <code>Damage Dice of 9d4</code> has no effect on archery damage. This is for when the bow is treated as a melee weapon, eg if you are unformed.
 
* The bow <code>Damage Dice of 9d4</code> has no effect on archery damage. This is for when the bow is treated as a melee weapon, eg if you are unformed.
* Damroll from any equipment, including the bow. Only damroll on the arrow itself affects archery damage. Bone arrow is +2dr, this affects archery damage. Your bow has +10dr? It won't affect archery damage. You wearing a nemesis ring with +6dr? Won't affect archery damage.
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* Damroll from any equipment, including the bow. Only damroll on the arrow itself affects archery. Bone arrow is +2dr, this affects archery. Your bow has +10dr? It won't affect archery. You wearing a nemesis ring with +6dr? Won't affect archery.
  
== Example Archery Mode ==
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== Your arrow misses ==
  
Say you're using:
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TBD - how to avoid missing. Arrows cannot be parried
  
* a quiver full of bone arrows. Each arrow has average damage 24.5
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== Stats that have no effect on archery ==
* a Maleficence bow, multiplier 3.0
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* 2x slate wristguards, each giving +10% archery proficiency and success. Total +20% success, +20% prof
+
  
Then your average damage per arrow hit is:
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TBD. Damroll has no effect on archery, except damroll on the arrow. (Bow damroll has no effect on archery.)
  
<math>24.5 * 3.0 * 1.2 = 88.2</math>
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== Bows ==
  
So you'll do an average of 88.2 damage per hit. How often you miss is determined by your hitroll, and the +20% archery success will help too. (Archery proficiency affects damage, success affects hit rate.)
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* starter bow: pallens bow (!T !W)
  
== Archery Eq ==
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* neut align: arcus
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* evil align: mal
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* good align: fid
  
=== Starter Bows ===
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== Arrows ==
  
* nemesis crossbow - it has very low average damage
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* wittermark
* pallens bow
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* black arrow from caverns
* valentines quest bow
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* black metal arrow from fgs
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* bone
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* fletching
  
=== Top-tier Bows ===
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== Crossbows ==
  
* cleric relic bow from Apsu
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* nemesis
* lyr crossbow
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* lyr
* neut align: arcus from sevoseth
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* evil align: mal from vanlarra eggtokens
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* good align: fid from vanlarra eggtokens
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=== Starter Arrows ===
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== Quarrels ==
  
* a weightless wooden shaft - Lev(15) Loc(hold throw) 3d3 NoBits dr(2) Alendora on hunters
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* dummy quarrel
* a gaily painted arrow - Lev(11) Loc(None) 2d8 NoBits dr(3) Underground Shafts on imp guards
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* lyr quarrel
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 +
== Quivers ==
  
* ?? starter bolt for crossbow
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* lunar quiver
* 20 avg damage, gray slate arrow from wittermark, steal off elves
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* a quiver crafted of electrum - Lev(26) Loc(about)  nodrop no-auction hr(4) Cond(pristine - Infinity Days)
* 22 avg damage, black arrow from caverns of eternal darkness, ice centaurs in first cpk area
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* fgs quiver
* 22 avg damage, black metal arrow from fgs, steal off giant meazels
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* 24.5 avg damage, bone arrow from glabrezu in bloodstone
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=== Top-tier Arrows ===
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== Underwater Archery ==
  
* 35 avg damage, lyr crossbow quarrel. Note: these quarrels proc to deteriorate themselves. I think they lose 3.5avg damage each proc until they aren't much better than wittermark arrows. Ask Halabarad.
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* hip quiver from reef
* 36 avg damage, fletching arrow, see [[Sevoseth]]
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* yew spears from underocean
* Also from Sevoseth: life drain arrow, arrow that procs muffle, arrow that will plague undead mobs (such as ruby dragons)
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* relic on leviathan in lattyrna
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* relic on naiad princess or something in ryvaera
  
=== Quivers ===
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== Archery Eq ==
  
* starter quiver off elves in alendora
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Hitroll, mana, archery proficiencies.
* for cleric, hp/mana lunar quiver from vondarkla
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* a quiver crafted of electrum - Lev(26) Loc(about)  nodrop no-auction hr(4) Cond(pristine - Infinity Days), from bloodstone
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* fgs quiver
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=== Archery Eq ===
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* a sparkling emerald gemstone - Lev(27) Loc(light) AE nodrop mana(47) hr(4) Cond(pristine - 185 Days) - mystical on green dragon
 
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You want your bow mode to have hitroll, mana and archery proficiencies. Damroll does not affect archery damage.
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'''Nobits'''
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* a slate wristguard - Lev(25) Loc(wrist) AC-ap(2)  noegg nodrop fragile no-auction mana(30) hr(3) SKL/SPL: archery (proficiency success +10%) Cond(pristine - 365 Days) - Elnissa shop 170m gold
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* a dead rat carcass - Lev(15) Loc(light)  nodrop no-auction mana(18) hr(3) Cond(pristine - 185 Days) - pirate ship on swashbucklers
 
* a dead rat carcass - Lev(15) Loc(light)  nodrop no-auction mana(18) hr(3) Cond(pristine - 185 Days) - pirate ship on swashbucklers
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* taurus eye - Thanos on shadow dragon
 
* a pair of masterfully woven mittens of green and red wool - Lev(20) Loc(hands)  nostore mana(20) hr(4) Cond(scratched - 90 Days) - Shadmire on Samrah
 
* a pair of masterfully woven mittens of green and red wool - Lev(20) Loc(hands)  nostore mana(20) hr(4) Cond(scratched - 90 Days) - Shadmire on Samrah
 
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* serpent armband 4hr/45mana - tharhalas / fgs master mage ???
'''Evil'''
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+
* Thanos's bracelet of fire - Lev(27) Loc(waist) AC-ap(0) AG AN nodrop no-auction hr(6) hps(-7) SKL/SPL: throw (success +7%) archery (success +7%) Cond(scratched - 90 Days), den on thanos
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* a black onyx tiara - Lev(24) Loc(head) AC-ap(1) AG nodrop mana(46) hr(4) SKL/SPL: archery (success +9%) bash (susceptibility +7%) Cond(pristine - Infinity Days) - swamp on Widow Queen
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* the hand of Vecna - Lev(28) Loc(hands) AG AN nodrop no-auction mana(45) hr(5) Cond(pristine - Infinity Days), bloodstone on vecna
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* a serpent arm band - Lev(22) Loc(arms) AC-ap(1) AG AN nodrop no-auction mana(43) hr(4) Cond(pristine - 171 Days), fire giants master mage
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* the taurus eye of a shadow dragon - Lev(24) Loc(light) AG AN hr(6) sbr(-2) SKL/SPL: dodge (success +5%) Cond(worn down - 52 Days) - swamp on shadow dragon
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* a dark ebony spinneret - Lev(24) Loc(hold) AG nodrop hr(8) SKL/SPL: Poison (proficiency +3%) Poison (susceptibility -5%) Cond(pristine - 185 Days) - E'urdin
 
* a dark ebony spinneret - Lev(24) Loc(hold) AG nodrop hr(8) SKL/SPL: Poison (proficiency +3%) Poison (susceptibility -5%) Cond(pristine - 185 Days) - E'urdin
 +
* a black onyx tiara - Lev(24) Loc(head) AC-ap(1) AG nodrop mana(46) hr(4) SKL/SPL: archery (success +9%) bash (susceptibility +7%) Cond(pristine - Infinity Days) - Thanos on Widow Queen
 +
* a slate wristguard - Lev(25) Loc(wrist) AC-ap(2)  noegg nodrop fragile no-auction mana(30) hr(3) SKL/SPL: archery (proficiency success +10%) Cond(pristine - 365 Days) - Elnissa shop
  
'''Neut'''
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== Details for the Obsessed ==
  
* a dark ebony spinneret - Lev(24) Loc(hold) AG nodrop hr(8) SKL/SPL: Poison (proficiency +3%) Poison (susceptibility -5%) Cond(pristine - 185 Days) - E'urdin
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TBD - chart showing where arrows are shot from with quiver
* a sparkling emerald gemstone - Lev(27) Loc(light) AE nodrop mana(47) hr(4) Cond(pristine - 185 Days) - mystical on green dragon
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* a black onyx tiara - Lev(24) Loc(head) AC-ap(1) AG nodrop mana(46) hr(4) SKL/SPL: archery (success +9%) bash (susceptibility +7%) Cond(pristine - Infinity Days) - swamp on Widow Queen
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'''Good'''
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* a sparkling emerald gemstone - Lev(27) Loc(light) AE nodrop mana(47) hr(4) Cond(pristine - 185 Days) - mystical on green dragon
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== Advanced ==
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=== Operating with very few arrows ===
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Say you're fighting a ruby dragon, which is undead, and you want to plague it, but you only have two undeath arrows from Sevoseth. If you use only two arrows, you'll get the "cannot find projectiles" message. Instead:
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# put x3 regular arrows in your inventory
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# put x2 undeath arrows in your quiver
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# reload your quiver every round
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You will now shoot almost entirely undeath arrows, despite having only two of them. This is because archery tends to take arrows from your quiver or top of your inventory, and arrows go to the top of your inventory from your quiver.
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=== Underwater Archery ===
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Regular archery works underwater, but there's special underwater archery that does huge damage.
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<math>5.5 * 55 * 1.2 = 363</math>
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You can do 363 avg damage per hit with 2x slates, leviathan relic speargun and yew spears. You need a harpoon holster from reef, yew spears from underocean, and the relic from leviathan in lattyrna:
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Harpoon holster from reef (TBD walkthrough to get it):
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<pre>
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Object: a leather harpoon holster [holster harpoon]
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Item Type: MISSILE CONTAINER  Effects: NO-DONATE NO-SACRIFICE NO-DROP NO-AUCTION
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Equipable Location(s): TAKE WAIST
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Weight: 3    Value: 7200    Level Restriction: 0
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The object appears to be in perfect pristine condition.
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Days Left: 185
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Available Weight: 46 stones
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Nothing
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</pre>
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Yew spears from underocean. They load in random mob corpses, like sanc orbs, and det in 24 hours. Yews do 10d10 damage, average of 55. Next best arrow is Fletching at 36 avg damage. TBD - id a yew spear
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Leviathan relic. Has 10 charges and lasts ten days, a long time for a relic. Go to lattyrna, find palace, ice Poseidon for key, unlock grate e 2d from poseidon, all d, all s to leviathan. Relic loads DARK. Use guards / nymphs as charmies.
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+
<pre>
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Object: a relic of flotsam [relic flotsam]
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Item Type: RELIC  Effects: DARK INVISIBLE ANTI-GOOD NO-DONATE NO-SACRIFICE NO-DROP  FRAGILE NO-AUCTION NO-QUEST
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Equipable Location(s): TAKE HOLD
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Weight: 4    Value: 1    Level Restriction: 28
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The object is visibly worn down with major wear.
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Days Left: 4
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Has 10 charges left.
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</pre>
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Relic speargun made from Leviathan relic:
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<pre>
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Object: the speargun of merman fury [speargun merman fury]
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Item Type: FIRE WEAPON  Effects: HUM ANTI-GOOD NO_RENT NO_RELOAD BONDS NO-QUEST FORGED
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Equipable Location(s): TAKE WIELD
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Weight: 14    Value: 100    Level Restriction: 30
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Bound To: Spiritic
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The object appears to be in perfect pristine condition.
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Days Left: 185
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Class Restrictions: TWO_HANDED
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Damage Dice of 6d6 and modifies missile damage by 5.5
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Affects:
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    +5 to DAMROLL
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</pre>
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TBD there is a mini speargun relic on a princess in Ryvaera. It has a lower level restriction and bow multiplier. Good align useable.
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TBD - guide on "how to use specialty arrows properly". Eg if you have only 2 undeath arrows, how do you maximize chances of plaguing Count Van'Kyln?
  
 
[[Category: Miscellaneous Resources]]
 
[[Category: Miscellaneous Resources]]
[[Category: Original Content]]
 

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