Difference between revisions of "City Of Lyryanoth"

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==Walkthrough==
+
==Explore Walkthrough==
  
 
Max XP: 25,000,000  
 
Max XP: 25,000,000  
Line 6: Line 6:
  
 
   Obtain a set of sharp claws from a creature of green scales
 
   Obtain a set of sharp claws from a creature of green scales
   - load on a Lizardfolk commoner
+
   - load on a Lizardfolk commoner, get one for each person in the form.
 
+
 
   Murder a sleeping king
 
   Murder a sleeping king
 
    
 
    
 
   Silence the shouts of a few
 
   Silence the shouts of a few
 +
  - From recall all w
 
   - Kill 4 of 'An angry protestor'
 
   - Kill 4 of 'An angry protestor'
 
 
 
   Slay the aging warrior lord
 
   Slay the aging warrior lord
    
+
   - From protestors w, s, all w, u, n, all w, search till exit up appears.
 +
  - All up kill Julianus Daenar, loot key.
 
   Recover the lost key
 
   Recover the lost key
 
   - From recall, go 3e,2s,e
 
   - From recall, go 3e,2s,e
   - kill mastermind, loot key. can't flee from him recall if u need to flee 
+
   - kill mastermind, loot key
 
+
 
   Defeat the foreman in the damp tunnels
 
   Defeat the foreman in the damp tunnels
 +
  - From recall 3s, all e, w, search, d, e, 3n, w, s, w, kill Kiknanen
 
   Vanquish the keeper of the Nuisance Grounds
 
   Vanquish the keeper of the Nuisance Grounds
 +
  - From Kiknanen n, (yes for cpk), w, s, w, n, w, op door, w, search, n, kill Jankar
 +
  - Search till exit west appears, go west and get wire (key)
 
   Seek sanctuary in the rogue's hideout
 
   Seek sanctuary in the rogue's hideout
 +
 
   Recover a carving from a rogue leader
 
   Recover a carving from a rogue leader
 
   Silence the man who began the experiment
 
   Silence the man who began the experiment
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   Seek out the forgotten armoury
 
   Seek out the forgotten armoury
  
 
==Key List==
 
  Jankar has wire.
 
  Kayanal has carving.
 
  Both Kings in castles east and west of city have first and second lyr keys'.
 
  Mastermind has stolen gate key.
 
  Inside, kill Sentinel first for lever to open window.
 
  Then kill Visionary.
 
  then kill Lyrya.
 
  key from lyrya opens chest which holds bloody retribution ring.
 
  
  
W/T  
+
==Walkthrough==  
 
Second Key
 
Second Key
 
   1) Go get claws from a lizardfolk commoner.
 
   1) Go get claws from a lizardfolk commoner.
   2) From recall, go [e] [u], e n w w, open door and kill the mob north then loot key.
+
   2) From recall, go all e, all u, e, n, w, w, open door, kill Nyenra Anyaranal, loot key.
  
 
First Key
 
First Key
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   14) Go n (yes for cpk), [n] unlock door, n, unl door, east, c shield r, lure assassin out, and open and loot retribution.
 
   14) Go n (yes for cpk), [n] unlock door, n, unl door, east, c shield r, lure assassin out, and open and loot retribution.
  
The master blacksmith, Genkaya telepaths you, 'As a gesture of friendship
+
==Key List==
between man and lizard, I have agreed to restore the human king's famous
+
  Jankar has wire.
heirloom. I will simply need you to deliver me the weapon, some lizard scales,
+
  Kayanal has carving.
and a suitable drawstring. I hear our patriarch has one that was woven from the
+
  Both Kings in castles east and west of city have first and second lyr keys'.
hair of one of the swamp creatures. I'm sure he would be happy to let you have
+
  Mastermind has stolen gate key.
it when he hears of your admirable intentions.
+
  Inside, kill Sentinel first for lever to open window.
 +
  Then kill Visionary.
 +
  then kill Lyrya.
 +
  key from lyrya opens chest which holds bloody retribution ring.
 +
 
 +
==Equipment==
 +
  Unity
 +
  The master blacksmith, Genkaya telepaths you, 'As a gesture of friendship
 +
  between man and lizard, I have agreed to restore the human king's famous
 +
  heirloom. I will simply need you to deliver me the weapon, some lizard scales,
 +
  and a suitable drawstring. I hear our patriarch has one that was woven from the
 +
  hair of one of the swamp creatures. I'm sure he would be happy to let you have
 +
  it when he hears of your admirable intentions.
  
  
  
 
[[Category: Zone Walkthroughs]]
 
[[Category: Zone Walkthroughs]]

Latest revision as of 23:04, 31 October 2016

Explore Walkthrough[edit]

Max XP: 25,000,000 Exploration designer: Calrog

 Obtain a set of sharp claws from a creature of green scales
 - load on a Lizardfolk commoner, get one for each person in the form.
 Murder a sleeping king
 
 Silence the shouts of a few
 - From recall all w
 - Kill 4 of 'An angry protestor'
 Slay the aging warrior lord
 - From protestors w, s, all w, u, n, all w, search till exit up appears.
 - All up kill Julianus Daenar, loot key.
 Recover the lost key
 - From recall, go 3e,2s,e
 - kill mastermind, loot key
 Defeat the foreman in the damp tunnels
 - From recall 3s, all e, w, search, d, e, 3n, w, s, w, kill Kiknanen
 Vanquish the keeper of the Nuisance Grounds
 - From Kiknanen n, (yes for cpk), w, s, w, n, w, op door, w, search, n, kill Jankar
 - Search till exit west appears, go west and get wire (key)
 Seek sanctuary in the rogue's hideout
 Recover a carving from a rogue leader
 Silence the man who began the experiment
 Slay the holder of some leverage
 Slay a knight in glistening pale blue armor
 Vanquish the betrayer
 View the doom-filled city
 Vanquish the translucent killer
 Recover the treasure from the nameless sphere
 End the life of the city's founder
 Vanquish the master of the test
 Slay the captain of the guard
 Seek out the forgotten armoury


Walkthrough[edit]

Second Key

 1) Go get claws from a lizardfolk commoner.
 2) From recall, go all e, all u, e, n, w, w, open door, kill Nyenra Anyaranal, loot key.

First Key

 1) From recall, Go w till Castle Daenar (just before NPK), kill
 protestors if there are any, go w, s, [w], u n [w] and
 search till exit up appears.
 2) Go up all and kill Daenar then loot key.

Third key (Stolen key)

 1) From recall, go 3e, 2s, and then east
 then kill mastermind then loot key. can't flee from him recall if u need to flee

Fourth Key/Creator

 i) Kiknanen
 1) Go 3s, [e], w and search till exit down appears.
 2) Go d, e, 3n, w s w, c shield r.
 3) Dispel Kiknanen North, and bs him to death.
 ii) Jankar
 1) Go n (yes for cpk) w s w n w op door, w, search till exit north appears. Open and kill mob north.
 2) Search till exit west appears, go west and get wire (key)
 
 iii) Kayanal
 1) Go e s e (yes for cpk) n n e s e n e s e n n u
 2) Unlock door/gates north. Get sitter to summon and heal.
 3) Go [n] and dispel kayanal then bs it to death. Loot carving corpse.
 4) Open curtain east at Kayanal and go east and search.
 5) Go d, [n], d and kill creator.
 6) C word.

Old TOWNHALL

 i) Sentinel
 1) Go north and unlock all gates/doors from recall. hold carving and use carving to unlock barrier.
 1.1) Go one north of Barrier and get sitter to sit here.
 2) From one north of barrier or just before PK rooms.
 Go e u [w] [n] op door, e, op door s, s, kill sentinel then loot lever and manacle.
 3) Get sitter to summon everyone.
 4) Go e, u, [n], w, unl window, op window, n u s, w [s] [w], 2n, e and search then go east and close panel.
 5) Trap, dispel and Kill servants in circular rooms and loot hex keys.
 6) Go back to panel and unlock door east.
 7) Dispel and kill the images and then kill visionary.
 8) Go [u] from visionary, 3s, and shield room. Then go [d] kill idols then attack lyrya.
 9) Loot stuff from idols.
 10) Get sitter to summon all.
 11) Go e, u, 3w, and shield room.
 12) Go s and kill lyrya. Loot. if u have to flee u might end up at recall so u need sitter to summon you back in.
 13) Get sitter to summon all.
 14) Go n (yes for cpk), [n] unlock door, n, unl door, east, c shield r, lure assassin out, and open and loot retribution.

Key List[edit]

 Jankar has wire.
 Kayanal has carving.
 Both Kings in castles east and west of city have first and second lyr keys'.
 Mastermind has stolen gate key.
 Inside, kill Sentinel first for lever to open window.
 Then kill Visionary.
 then kill Lyrya.
 key from lyrya opens chest which holds bloody retribution ring.

Equipment[edit]

 Unity
 The master blacksmith, Genkaya telepaths you, 'As a gesture of friendship
 between man and lizard, I have agreed to restore the human king's famous
 heirloom. I will simply need you to deliver me the weapon, some lizard scales,
 and a suitable drawstring. I hear our patriarch has one that was woven from the
 hair of one of the swamp creatures. I'm sure he would be happy to let you have
 it when he hears of your admirable intentions.