Difference between revisions of "The Dark Escarpment"

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-should combine the crown and explore notes above so you dont have to run zone twice (I'll do this later, but the following notes should get the explore in the interim)
+
{{Infobox Zone
 +
| Designer            = Ymris
 +
| Rooms                = 230
 +
| Re-Pop Time          = 50 mins
 +
| PK Type              = NPK
 +
}}
  
-when killing zagamites you wont have a light on. explicitly use "get all corpse" to get the dagger and flask components
 
  
-keros's storage objective is behind eastern door in the 2x3 keros area
+
==Notes==
 +
  -when killing zagamites you wont have a light on. use "get all corpse" to get the dagger and flask components
 +
  -the chained slaves objective is west from room that has east door to Aur, then all up to 3x3 area at top of ups - kill everything up there and you'll get it
 +
  -the altar objective: in the lake area, go to northwest corner, then go 1e, then hidden north, then all west, then all south to first turn in path and go south (hidden) into altar instead of following turn in path. kill 4
  
-the chained slaves objective is west from room that has east door to Aur, then all up to 3x3 area at top of ups - kill everything up there and you'll get it
+
  c locate powder, robe,
  
-the altar objective: in the lake area, go to northwest corner, then go 1e, then hidden north, then all west, then all south to first turn in path and go south (hidden) into altar instead of following turn in path.
+
==Explore Walkthrough==
 +
===Explore Notes===
  
Done By: Zandar
+
  Exploration designer:
 +
  Max XP: 25,000,000
 +
  Suggested Level:  
  
==Walkthrough==
+
   From @ go u, 4w,n, remove your light, wander the area north of here killing Zagamites for 'venomous oil'
   -From @ go up and west and take the 1st north all north, removing your light.
+
    An Oily Black Tunnel will catch on fire if you have a light on.
  -Zagamites can be found around this area, they load Zagamite dagger(6d4 5/4 proc) and venomous oil(component for later)
+
    Zagamites can be found around this area, they load Zagamite dagger(6d4 5/4 proc) and venomous oil(component for Crown)
   -Next go west till 1st south then go all south then follow the path to "A Wide Place in the Tunnel"
+
   From @ go u,6w,2s,2e, This is a 3x3 (9rooms) area, each room has a mound, look in all 9 mounds until you find  
  -This is a 3x3 (9rooms) area, each room has a mound, look in all 9 mounds until you find the finger bone
+
    the finger bone(key) and a klastakor rib bone(component for Crown)
   -Walk out they way you came and take the 1st door on the west, then all west to the locked door
+
   Head all west out of 'A Wide Place in the Tunnel', n, open door west, then all west to the locked door
  -Unlock the door with fingerbone and kill the tunnel master for the spiral key
+
    Unlock/open door, kill Tastaniumus, the Tunnelmaster for 'a stone key with spiral teeth'
   -Go all e all n all w then north till you can go up, then all up
+
    Consider: Evil exudes from Tastaniumus, the Tunnelmaster's body. Strong against: GOOD
  -Unlock the door on the east go thru and lock it behind you.
+
   Go all e,2n, remove light, n,2w,n,u to 'At the Top of a Wide Stairway' unlock/open door e, all e through door into a 2x3 area, Kill Keros
  -All e in a 3x3 area is Keros, he loads belt of unremmitting goodness, 30mn 3wis 3x prot from evil
+
  Keros's storage objective is behind eastern door in the 2x3 Keros area
   -After killing keros return to locked door and go all s and go east till you find the 2nd south hallway
+
   From 'At the Top of a Wide Stairway'  go e, all s, e,2s,open door e, 2e, n, get powder bin(component for Crown)
   -Go all s until you find the mage with the stone key, kill it
+
   Go s, 3w, 2n, 5e, s until you find the mage with the stone key, kill it (sometimes it wanders out of this area)
   -Go all n until a door on the east
+
   Go all n,2e,2n to 'A Foyer Lined with Murals'
  -The wind mobs 3w,1w,2w1n and 2w1s all load elemental stones
+
    The wind mobs to the west can load elemental stones
  -Shield room in the middle of the compass and unlocked the locked door 2e
+
    When you unlock the east door two of 'A mural golem' load and attack, blocking mobs
  -Lure aur..mob out and sr ar the door so he is trapped between shield rooms (Note: you cant use traps on this mob)
+
    A mural golem - is evil. Strong against: GOOD
  -Kill him and loot robe, 40mn 10hp 3x prot from good body
+
  Lure Auranimus out of the east area and sr's so he is trapped between (Note: you cant use traps on this mob) Kill him and loot
  -Fire elemental at the bonfire in aur's area also loads a elemental stone, get it after killing aur or before luring him out :)
+
    Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
 
+
    Fire elemental at the bonfire in Aur's area can load a elemental stone
HOW TO MAKE THE CROWN OF PROXIMATION
+
   From 'At the Top of a Wide Stairway' d, n, 4e, get tar, 4n, get key ruins
 
+
    Wander the lake and find 4 'a small piece of coral' and 1 'a glowing globe of amber' they will be on the ground or picked up by mobs
   -Components required; klastor rib;blue powder;4x coral;tar;amber globe;stained note
+
   From 'Atop the Dark Knoll' go all e, all u, 2e, s, unlock/open door, 2s, w, d, open/get note chest(component for Crown), u
 
+
   Find Purgineus in this area, type 'offer' with all the crown components in your inventory, kill him and loot the crown
  -Go to mound nearby the finger bone key and find the mound containing 'a klastakor rib bone'
+
    Purgineus the Reclusive is evil. Strong against: GOOD
  -Go upto where keros was and take the hallway all south then east again only this time taking the 1st hallway south
+
  -Then head south and take the 1st door on the east and head to the ne corner of this room and 'get powder bin'
+
  -Return to bottom of stairwell and walk all n then east till you can go north, get the ball of tar on the ground and remove curse it
+
  -Head north until you are in a room 'Atop the Dark Knoll', get key ruins
+
  -Wander the lake and find 4 'a small piece of coral' and 1 'a glowing globe of amber' they will be on the ground or picked up by mobs
+
   -Now return to 'Atop the Dark Knoll' and walk all e all u then e till you can go south unl door s and relock it once your in
+
  -Now walk s,w,d open chest get all chest, the note is the final component for the crown
+
   -Now find purgineus or whatever the guys name is, he is in the 2x2+1 room area
+
  -Type 'offer' with all the crown components in your inventory, and he will take the items automatically
+
  -You used to be able to charm him, but now you can't. Dispel the bugger, then kill him. Loot crown
+
  
 
==Equipment==
 
==Equipment==
 +
  Zagamite
 +
    a zagamite dagger - Lev(17) Loc(wield) DAG BSER 6d4 AG AN hr(5) dr(3) procs
 +
  A hunter & huntress
 +
    - a shield of petrified wood - Lev(14) Loc(shield) NoBits armor(-25) mv(+3)
 +
    - a broken branch of coral - Lev(16) Loc(wield) AC 3d5 NoBits dr(2) hr(3)
 +
  A saultancas cleric
 +
    - a scroll of violet cloth - Lev(0) Loc(hold) Spells: Dispel Magic (7 days)
 +
  A saultancas courier
 +
    - a dagger chipped of obsidian - Lev(21) Loc(wield) AC DAG BSER 4d5
 
   Tastaniumus, the Tunnelmaster  
 
   Tastaniumus, the Tunnelmaster  
     - the tunnelmaster's whip - Lev(20) Loc(wield) 4d6 AG str(3) hr(2)
+
     - the tunnelmaster's whip - Lev(20) Loc(wield) 4d6 AG str(3) hr(4)
 
     - a scroll of green cloth - Lev(0) Loc(hold) Spells: Charm Person
 
     - a scroll of green cloth - Lev(0) Loc(hold) Spells: Charm Person
   Keros  
+
   Keros
    The ghost of Keros is good. Weak against: HOLY Strong against: EVIL POISON
+
 
     - the belt of unremitting goodness - Lev(23) Loc(waist) AE AN mana(30) wis(3)regen  prot from evil lvl 30
 
     - the belt of unremitting goodness - Lev(23) Loc(waist) AE AN mana(30) wis(3)regen  prot from evil lvl 30
 +
  Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
 +
    the robe of the high saultancas - Lev(26) Loc(body) AG AN  mana(39) hps(6) 32 eq pts
 +
  Perenous the Reclusive?
 +
    the Crown of Proximation - Lev(24) Loc(head hold) NoBits mana(40) armor(-15)
 +
 +
==Additional Notes==
 +
The paper is old and tattered. One edge has been singed and the lettering on
 +
its surface has been smudged by ink and dyes. Something has been written
 +
upon it:
 +
                      THE CROWN OF PROXIMATION
 +
  In my time in isolation from my brethren, I have studied the art of
 +
  proximation. By applying my superior craft and taking from the dark world
 +
  around me, I have created my masterpiece, my Crown of Proximation.
 +
  For fear of losing my accomplishment, I have written my procedure here.
 +
  I have gathered together these components:
 +
    One rib bone to give the crown form and life.
 +
    A glowing piece of amber to provide light by which you may see the way.
 +
    Four pieces of coral to bring forth the beauty of the world around you.
 +
    One ball of tar to bind the crown to form and hold it there.
 +
    The blue powder of the Saultancas to animate the magic of the words.
 +
  Upon placing my components together, I chanted the phrase:
 +
                    XANQUITH ANATHAN QUITHALTOR
 +
  and apply the strength born only to all Saultancas, thus creating my prized masterpiece.
  
 
[[Category: Zone Walkthroughs]]
 
[[Category: Zone Walkthroughs]]

Latest revision as of 11:22, 9 October 2016

The Dark Escarpment
Designer: Ymris
Rooms: 230
Re-Pop Time: 50 mins
PK Type: NPK
Exploration
Designer: {{{Exploration Designer}}}
XP: {{{Exploration XP}}}
Suggested Level: {{{Exploration Level}}}


Notes[edit]

  -when killing zagamites you wont have a light on. use "get all corpse" to get the dagger and flask components
  -the chained slaves objective is west from room that has east door to Aur, then all up to 3x3 area at top of ups - kill everything up there and you'll get it
 -the altar objective: in the lake area, go to northwest corner, then go 1e, then hidden north, then all west, then all south to first turn in path and go south (hidden) into altar instead of following turn in path. kill 4 
 c locate powder, robe,

Explore Walkthrough[edit]

Explore Notes[edit]

 Exploration designer:
 Max XP: 25,000,000
 Suggested Level: 
 From @ go u, 4w,n, remove your light, wander the area north of here killing Zagamites for 'venomous oil'
   An Oily Black Tunnel will catch on fire if you have a light on.
   Zagamites can be found around this area, they load Zagamite dagger(6d4 5/4 proc) and venomous oil(component for Crown)
 From @ go u,6w,2s,2e, This is a 3x3 (9rooms) area, each room has a mound, look in all 9 mounds until you find 
   the finger bone(key) and a klastakor rib bone(component for Crown)
 Head all west out of 'A Wide Place in the Tunnel', n, open door west, then all west to the locked door
   Unlock/open door, kill Tastaniumus, the Tunnelmaster for 'a stone key with spiral teeth'
   Consider: Evil exudes from Tastaniumus, the Tunnelmaster's body. Strong against: GOOD
 Go all e,2n, remove light, n,2w,n,u to 'At the Top of a Wide Stairway' unlock/open door e, all e through door into a 2x3 area, Kill Keros
  Keros's storage objective is behind eastern door in the 2x3 Keros area 
 From 'At the Top of a Wide Stairway'  go e, all s, e,2s,open door e, 2e, n, get powder bin(component for Crown)
 Go s, 3w, 2n, 5e, s until you find the mage with the stone key, kill it (sometimes it wanders out of this area)
 Go all n,2e,2n to 'A Foyer Lined with Murals'
   The wind mobs to the west can load elemental stones
   When you unlock the east door two of  'A mural golem' load and attack, blocking mobs 
   A mural golem - is evil. Strong against: GOOD
 Lure Auranimus out of the east area and sr's so he is trapped between (Note: you cant use traps on this mob) Kill him and loot
   Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
   Fire elemental at the bonfire in Aur's area can load a elemental stone
 From 'At the Top of a Wide Stairway' d, n, 4e, get tar, 4n, get key ruins
   Wander the lake and find 4 'a small piece of coral' and 1 'a glowing globe of amber' they will be on the ground or picked up by mobs
 From 'Atop the Dark Knoll' go all e, all u, 2e, s, unlock/open door, 2s, w, d, open/get note chest(component for Crown), u 
 Find Purgineus in this area, type 'offer' with all the crown components in your inventory, kill him and loot the crown
   Purgineus the Reclusive is evil. Strong against: GOOD

Equipment[edit]

 Zagamite
   a zagamite dagger - Lev(17) Loc(wield) DAG BSER 6d4 AG AN hr(5) dr(3) procs
 A hunter & huntress 
   - a shield of petrified wood - Lev(14) Loc(shield) NoBits armor(-25) mv(+3)
   - a broken branch of coral - Lev(16) Loc(wield) AC 3d5 NoBits dr(2) hr(3)
 A saultancas cleric
   - a scroll of violet cloth - Lev(0) Loc(hold) Spells: Dispel Magic (7 days)
 A saultancas courier
   - a dagger chipped of obsidian - Lev(21) Loc(wield) AC DAG BSER 4d5
 Tastaniumus, the Tunnelmaster 
   - the tunnelmaster's whip - Lev(20) Loc(wield) 4d6 AG str(3) hr(4)
   - a scroll of green cloth - Lev(0) Loc(hold) Spells: Charm Person
 Keros
   - the belt of unremitting goodness - Lev(23) Loc(waist) AE AN mana(30) wis(3)regen  prot from evil lvl 30
 Auranimus, the chief of the Saultancas - is prime evil itself. Strong against: GOOD
   the robe of the high saultancas - Lev(26) Loc(body) AG AN   mana(39) hps(6) 32 eq pts
 Perenous the Reclusive?
   the Crown of Proximation - Lev(24) Loc(head hold) NoBits mana(40) armor(-15)

Additional Notes[edit]

The paper is old and tattered. One edge has been singed and the lettering on its surface has been smudged by ink and dyes. Something has been written upon it:

                     THE CROWN OF PROXIMATION
 In my time in isolation from my brethren, I have studied the art of
 proximation. By applying my superior craft and taking from the dark world
 around me, I have created my masterpiece, my Crown of Proximation.
 For fear of losing my accomplishment, I have written my procedure here.
 I have gathered together these components:
   One rib bone to give the crown form and life.
   A glowing piece of amber to provide light by which you may see the way.
   Four pieces of coral to bring forth the beauty of the world around you.
   One ball of tar to bind the crown to form and hold it there.
   The blue powder of the Saultancas to animate the magic of the words.
 Upon placing my components together, I chanted the phrase:
                    XANQUITH ANATHAN QUITHALTOR
 and apply the strength born only to all Saultancas, thus creating my prized masterpiece.