City of Castiack

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City of Castiack
Designer: Arethusa
Rooms: 141
Re-Pop Time: 1 hour
PK Type: LPK, NPK, CPK
Exploration
Designer: {{{Exploration Designer}}}
XP: {{{Exploration XP}}}
Suggested Level: {{{Exploration Level}}}

Equipment[edit]

Rose shrouded in Ice (component eq for ring of Winter's Wrath) - locateable.
Cleric essence

Dannon's jewel-encrusted white gold necklace - Lev(21) Loc(neck) AC AW NoBits hps(24) hr(2) a fiery-red singulum - Lev(22) Loc(waist) AC AW AG AE mana(7) hps(13) Dannon's maul - Lev(23) Loc(wield) AC AT AW LNG 6d7 NoBits ss(1) hps(22)

a gnarled, disgusting claw of a harpy - Lev(22) Loc(wield) AM AC DAG BSER 5d5 NoBits dex(1) dr(3)

Walkthrough[edit]

From @, go all N to Fountain, W, all N. You will be in a room titled "A Dead End".

E through illusion is CPK. Go E, all N, E, all S (through illusion S), W, S, E. Dispel and Ice Scavenger for key.

After Scavenger is dead go W, N, E, 1N, U, 4N, 3U, 2E, unlock door E, E. Kill Dannon for key. He is !backstab.

Come back down following the same path which is all West, 3D, 4S, D.

3N is a searchable exit E.

Note: you do not have to search to open, key word is wall. just "open wall".

This area east is called the Rose Garden. There are 4 Ice room sections, each one having a single mob. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isn't anything in the other 2. Rose is locatable.

The rest of this zone is actually a second zone - Den of the Harpies.