Difference between revisions of "Thunderhoume"

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(Created page with "Explore Thunderhoume Thunderhoume designed by Loviatar/Corax 25,000,000 Exploration designer: Celylia 1 - Recover the stolen goods from the master thief of Thunderhoume (rub...")
 
 
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Explore Thunderhoume
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:Explore Thunderhoume
  
Thunderhoume designed by Loviatar/Corax
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:Thunderhoume designed by Loviatar/Corax
25,000,000 Exploration designer: Celylia
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:25,000,000 Exploration designer: Celylia
  
1 - Recover the stolen goods from the master thief of Thunderhoume (ruby ring from
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:1 - Recover the stolen goods from the master thief of Thunderhoume (ruby ring from Master Thief)
Master Thief)
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:2 - Take down the dwarven guards (12)
2 - Take down the dwarven guards (12)
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:3 - Defeat the dwarven clerics (5) one near entrance - (not "wounded ")
3 - Defeat the dwarven clerics (5) one near entrance - (not "wounded ")
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:4 - Defeat the sentries in royal livery
4 - Defeat the sentries in royal livery
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:5 - Eliminate the royal guard
5 - Eliminate the royal guard
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:6 - Take down the King's champion
6 - Take down the King's champion
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:7 - Defeat the high priest of Thunderhoume
7 - Defeat the high priest of Thunderhoume
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:8 - Defeat Konal Thunor, the dwarven kin
8 - Defeat Konal Thunor, the dwarven kin
+
  
(dont bother killing dw. miners and workmen)
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:(dont bother killing dw. miners and workmen)
  
How to get the glimmering ruby ring.  
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:How to get the glimmering ruby ring.  
  
Getting there is easy, but the actually mob is difficult. I
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:Getting there is easy, but the actually mob is difficult. I
suggest a group of 2-3 heroes, 2 fighting 1 healing. Of if you can't get
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:suggest a group of 2-3 heroes, 2 fighting 1 healing. Of if you can't get
any help, 2-3 elems will work, wording when you need to. The mob, master
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:any help, 2-3 elems will work, wording when you need to. The mob, master
thief, is in a noflee room and is !backstab, which sux alot. So ummm
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:thief, is in a noflee room and is !backstab, which sux alot. So ummm
like it'll kinda hard. Easier if u got mana though.
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:like it'll kinda hard. Easier if u got mana though.
  
[Master Thief (ruby ring hr/dr) TW
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:[Master Thief (ruby ring hr/dr) TW
w n 3d w n 3d An Intersection search d e n 3e 2d 3-2n
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:w n 3d w n 3d An Intersection search d e n 3e 2d 3-2n
3w all-n search d : Disp Plag
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:3w all-n search d : Disp Plag
use an ele stone to tank
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:use an ele stone to tank
'other wise solo its alot of hitting and fleeing and healing then hitting again]
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:'other wise solo its alot of hitting and fleeing and healing then hitting again]
  
Enter 19, fly thunderhoume (or phase)
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:Enter 19, fly thunderhoume (or phase)
Enter @
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:Enter @
1n (c word takes u here), 3d, 1n, search, 4d, 1e, 1n, 3e, 2d, 2n, 3w, 3n, search
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:1n (c word takes u here), 3d, 1n, search, 4d, 1e, 1n, 3e, 2d, 2n, 3w, 3n, search
down is thief, get prepared etc. and kill it.
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:down is thief, get prepared etc. and kill it.
Make sure u look at it and see if it loaded ring. It loads quite often.
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:Make sure u look at it and see if it loaded ring. It loads quite often.
  
Dragon with Topaz scales: at the bottom of the Mine Shafts.  
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:Dragon with Topaz scales: at the bottom of the Mine Shafts.  
from Master thief, up all-s all;w all-n then start going down
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:from Master thief, up all-s all;w all-n then start going down
from Arched: n e all-n d
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:from Arched: n e all-n d
  
[[Category: Zone Walkthroughs]]
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:[[Category: Zone Walkthroughs]]

Latest revision as of 18:26, 11 May 2018

Explore Thunderhoume
Thunderhoume designed by Loviatar/Corax
25,000,000 Exploration designer: Celylia
1 - Recover the stolen goods from the master thief of Thunderhoume (ruby ring from Master Thief)
2 - Take down the dwarven guards (12)
3 - Defeat the dwarven clerics (5) one near entrance - (not "wounded ")
4 - Defeat the sentries in royal livery
5 - Eliminate the royal guard
6 - Take down the King's champion
7 - Defeat the high priest of Thunderhoume
8 - Defeat Konal Thunor, the dwarven kin
(dont bother killing dw. miners and workmen)
How to get the glimmering ruby ring.
Getting there is easy, but the actually mob is difficult. I
suggest a group of 2-3 heroes, 2 fighting 1 healing. Of if you can't get
any help, 2-3 elems will work, wording when you need to. The mob, master
thief, is in a noflee room and is !backstab, which sux alot. So ummm
like it'll kinda hard. Easier if u got mana though.
[Master Thief (ruby ring hr/dr) TW
w n 3d w n 3d An Intersection search d e n 3e 2d 3-2n
3w all-n search d : Disp Plag
use an ele stone to tank
'other wise solo its alot of hitting and fleeing and healing then hitting again]
Enter 19, fly thunderhoume (or phase)
Enter @
1n (c word takes u here), 3d, 1n, search, 4d, 1e, 1n, 3e, 2d, 2n, 3w, 3n, search
down is thief, get prepared etc. and kill it.
Make sure u look at it and see if it loaded ring. It loads quite often.
Dragon with Topaz scales: at the bottom of the Mine Shafts.
from Master thief, up all-s all;w all-n then start going down
from Arched: n e all-n d